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Just so your aware, your mod doesn't work with the Bushel Plus mod available on Giants website. As soon as I start a helper that has the Bushel Plus mod on, the log fills up with the following errors:

...\FarmingSimulator2022/mods/FS22_CbRadioHelper/scripts/CBRadioHelper.lua:1706: attempt to index local 'dischargeNode' (a nil value) 2023-02-21 16:25 Error: Running LUA method 'update'.

thank you for sharing this!

i have not used that mod, but will indeed check it out. i wonder if that mod is doing something to alter the in-game helpers?

Not sure.  What it is supposed to do is increase the yield you get when harvesting.

Every time I unload a combine into a trailer and the combine restarts i get the "I need some tow chains over here" which is annoying to say the least, great mod though 

thank you! that voice script will only get triggered if the vehicle is detecting collision issues. i wonder if the header on the combine and the dumping target are colliding?

Thanks for the reply, No, it happens once the combine is well clear of the unloading tractor/trailer and on every unloading. I will try to get a visual idea of distance next time I'm playing with the combine.

the mod breaks the forage harvester ai 
when i hire them the whole game breaks
im stuck outside the forage harvester and i cant do anything can even tab to  a other tractor
kinda sucks cause i love that mod but cant use it now :(

thank you for posting. i am assuming the issue occurs (as you mention)... when a forage harvester is unloading. it is checking the load state and it is potentially being misidentified as a combine.

i personally don't run them much so as features were added to the mod, they were likely missed in the users testing it.

if i can get to a spot in time where i can check this out, i will. hopefully soon...

This mod breaks maintenance on vehicles *severely* when using AD 2.0.0.7 haven't tried it on .9 

thank you for posting this log. i appreciate it!

looks like during an unload of the JD T560 some sort of error is thrown on reporting back of its state. is this by chance the modded T560 with high bin capacity?

(-1)

I don't think so not sure it was definitely several JD tractors though haven't tried it with anything else cuz it was killing my maintenance and I had to exit the game so it wouldn't save those details. 

(1 edit)

Hello, the mod doesn't work with AutoDrive 2.0.0.7. When I want to send my harvester to the next field, AutoDrive breaks off. But when I stop AutoDrive again, I only see how the harvester is suddenly somewhere else.
2022-10-14 18:03   Setting 'Radio Volume': 0.300 2022-10-14 18:03   Setting 'Vehicle Volume': 0.300 2022-10-14 18:03   Setting 'Environment Volume': 0.300 2022-10-14 18:03   Setting 'GUI Volume': 0.000 2022-10-14 18:03   Info: Savegame Setting 'dirtInterval': 3 2022-10-14 18:03   Info: Savegame Setting 'snowEnabled': true 2022-10-14 18:03   Info: Savegame Setting 'growthMode': 1 2022-10-14 18:03   Info: Savegame Setting 'fuelUsage': 2 2022-10-14 18:03   Info: Savegame Setting 'plowingRequiredEnabled': true 2022-10-14 18:03   Info: Savegame Setting 'weedsEnabled': true 2022-10-14 18:03   Info: Savegame Setting 'limeRequired': true 2022-10-14 18:03   Info: Savegame Setting 'stonesEnabled': true 2022-10-14 18:03   Info: Savegame Setting 'economicDifficulty': 2 2022-10-14 18:03   Info: Savegame Setting 'fixedSeasonalVisuals': nil 2022-10-14 18:03   Info: Savegame Setting 'plannedDaysPerPeriod': 28 2022-10-14 18:03 ~~ProductionInspector :: version 1.1.0.0 loaded. 2022-10-14 18:03 ~~ProductionInspector :: loading config file 2022-10-14 18:03 ~~ProductionInspector :: saved config file 2022-10-14 18:04 dataS/character/humans/npc/pedestrians/generic/npcCommon09_m.i3d (45.86 ms) 2022-10-14 18:04 dataS/character/humans/npc/pedestrians/generic/npcCommon02_f.i3d (8.08 ms) 2022-10-14 18:04 CBRadioHelper micCB initiated with CBCHATTER by gordo =========================================================================================== 2022-10-14 18:04 dataS/character/humans/npc/pedestrians/america/npcUSA01_m.i3d (22.65 ms) 2022-10-14 18:04 dataS/character/humans/npc/pedestrians/generic/npcCommon10_f.i3d (25.23 ms) 2022-10-14 18:04 dataS/character/humans/npc/pedestrians/generic/npcCommon06_f.i3d (16.87 ms) 2022-10-14 18:04 dataS/character/humans/npc/pedestrians/generic/npcCommon07_f.i3d (36.75 ms) 2022-10-14 18:04 dataS/character/humans/npc/pedestrians/generic/npcCommon06_f.i3d (17.13 ms) 2022-10-14 18:05 dataS/character/humans/npc/pedestrians/generic/npcCommon06_f.i3d (16.98 ms) 2022-10-14 18:05 dataS/character/humans/npc/pedestrians/generic/npcCommon07_f.i3d (34.05 ms) 2022-10-14 18:06 dataS/character/humans/npc/pedestrians/france/npcFR05_m.i3d (8.73 ms)
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