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(+1)

geez, I don't have money :(

the game looks great dude, but chances of an android port?

(+2)

No

The android port, as well as other platforms (Mac or Linux) depends on the game's Engine.

Looks good so far, but an error occurs when you fail in the combat part. The error says: Win32 function failed: HRESULT: 0x800700e Call: GR_D3D_Devive->CreateTexture2d at line 454 in file \texturesM.cpp and the error was Created with GameMaker Studio 2. So, I'm unable to see the second animation.

There are problems with optimization in the first release. A minimum of 8GB ram is required for a comfortable game.

Ah, so I just had too many things running at once. Got it. Can't wait to see what else you got planned!

This error happens to me when I am playing Devil Lord, and I have 8gb of ram