That's incredible! Sorry for the long delay, I've been working on another project.
IanGoGo
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You should be able to embed it into the website.
Here's an article that explains how to do that: Embedding a game from itch.io into your website: A step-by-step guide (devcodef1.com)
Do you have a website you'd like to show my game off on?
Good Questions!
1) It should be counting frames, not entirely sure how a 2.34 is possible either since that would require 140.5 frames. I'll look into my timer code to make sure there isn't a bug somewhere.
2) Can you expand on what you mean here? The basic functionality of a ghost character to race against wouldn't be hard to implement, the challenging part would be saving and loading the files. I'd either have to invest in a server and learn network code or I'd have to ask people to manually save and upload files, which runs the risk of viruses. It's a good idea, I just have to think of exactly how I'd do it.
Okay, I'll make you a new save file, I do want to inspect the old one to see what went wrong. The only thing I can think of is that you had to many seeds or maybe it was an issue related to saving in the specific browser you have.
1. How far along were you in terms of upgrades?
2. Which doors did you have open in the main area?
3. What Browser are you using?
Fun! I loved the art style of it! I'm not sure if my machine was having a problem or not but I couldn't hear any sound effects or music. Overall a fun idea! Would love to see it fleshed out further!
Has potential as almost a DM simulator where you want to challenge your party to keep them engaged but not destroy them
Really well done! The story was moving but I had some technical issues while playing:
- I had a glitch at the 'Battle of Toren' that showed my son twice, one lived and the other died?
- I saw was that sometimes the smoke effects wouldn't show when units were fighting.
- Sometimes numbers would display as 1,5 instead of 1,500
- When going for an 'always attack' run. After Kronhagen said he'd lead the attack the game soft-locked
Overall an excellent game about the cost of war and the value of life! One of my favorites so far from the jam!
If you continue working on it, please add a 'fast forward' option for replaying the battles to speed up replaying and getting all the endings
Hmm, short term probably just add a "tips" section to the jam page underneath controls.
Long term (after the jam) I recommend a tutorial level for a hotel that is all on one screen( 3 or 4 floors), teach movement of the elevator, how to get people to unlock the door, etc).
Let me know when you have this fixed, I'd love to try it again!
Thanks! I'm glad you enjoyed it! I wanted to reverse the hero's journey so instead of a hero starting weak and achieving great things you start powerful then end up weak and achieving not great things.
You're right, I think I have a really interesting idea but it is missing something. I might play around with a loot reward system for a post jam version.
Thanks for the great feedback!
Thanks! I'm glad you enjoyed it!
This is a prequel to another game I made called "From the Ashes", I've been trying to link all of my projects into a shared universe of games since 2021!