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CleanWater

92
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21
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36
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27
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A member registered Jun 08, 2020 · View creator page →

Creator of

Recent community posts

The beta version of the full game is almost done. I hope to release it this month.

The lack of donations is hindering my work, sadly...

It would help me (and a lot of other developers) a lot to sell locally at Latin America! Thanks for your time!

If not, can I at least include a link of my own to their checkout page? It'll work only for Brazilians, by the way.

(1 edit)

There's a lot of "local advantage" actually, but looking from an international point-of-view, you're right.

Edit: By the way, thanks for point me to the right place!

It would help me (and a lot of other developers) a lot to sell locally at Latin America!

Thanks for your time!

That's the idea. I need a Windows 10 for this, which may be provided in the near future (I hope).

Hello everyone!

I remember that often Itch.io promotes some charity sales of sorts. I want to know how I can promote one for the Rest Home of my city.

If possible, I would like to find more persons interested into helping this sale with their own projects. I hope hearing from you soon.

You have a good point. It won't prevent at all.

Wow! It was really nice from you, many thanks! ^_^

Any problem if I edit it for a commercial commission?

Well, there's not much to talk about.

If you watched animes such as Tenchi Muiyo or played a game like The Witcher, you are all set to create your own stories. =)

Just be more confident.

(4 edits)

On my humble opinion, there's great potential for Itch App to become a cross platform distributor solution, if we could sell our browser games.

Right now, if you label a game as "to play in browser", it's automatically becomes free, but people can also download it to install on Itch App. That's where a "pay wall" of sorts would do the trick, because the Itch App is already available for Windows, Linux and Mac.

So, why not?

Regarding... ?

Why?

I see. I could figure out to where all these exploits could lead.

On this case, it's better for people to stick with the standard rules for their pages creation.

On my humble opinion, if things are getting harder to handle by a small team, you should consider hiring some persons to tackle these issues.

Well, for 3D, I recommend Unity so... Lol

How?

If you are interested in making your own RPG, RPG Maker is great for that!

By the way, if you wish to learn how to use it, I have the right tutorial game for you:
https://cleanwaterdev.itch.io/learnrpgmakermv

On my humble opinion, custom CSS should be available as default.

You said everything.

I could add that a game of mine got exploited by a Steam glitch, which caused me to bankrupt, but that's another story...

There are plenty of anime with this theme. I could list several ones here, but, why do you ask that?

In this case, you may want to take a look at this browser game...
https://cleanwaterdev.itch.io/learnrpgmakermv

As a developer, based on my own experience, I must say that there are some persons that exploit reviews, either for their own promotion or to harass other developers and hurt their sales.

When Itch.io provided this system, they thought about these matters and on how to mitigate them.

(1 edit)

Reviews? Players don't ever bother to write one (at least for my games).

Actually, they don't even give stars to it, although my current project having hundreds of browser plays...

(2 edits)

So, when I play test my game (made with RPG Maker MV), the full screen resizes and occupies almost the whole screen (besides the letter-boxed black bars at each side), but when I try to enable full screen in my browser hosted game, it's what happens.

Is there any way to fix that? Is this something related to the engine itself or it's a problem from Itch.io side?

If you want to check it first hand to see on your own browser, here's the link to the project:

https://cleanwaterdev.itch.io/learnrpgmakermv


Thanks in advance!

I would put a laughing emoji if they had one here. Lol

I understand there are some developers who abuse it, but I need to notify my supporters that the source files of my project are updated somehow.

I noticed that they aren't downloading it when they are released. Browser plays keeps flooding after each update though.

I tried to send an email to my supporters for the first time, talking about my project's update, but either the "send to me" and the "send email" didn't seemed to work.

There's no visual cue that the email I wrote was sent, and by checking my own email box, there's nothing there either.

Hello,

It's possible to put Google Ads on my browser game, here on Itch.io?

Where can I take a look at it (documentation and such)?

Eu já nem discuto mais... Kkk

Se a vontade geral endossa a pirataria tão veementemente, quem somos nós para discordar?

On my humble opinion, it's better to let others decide if they will feature your work or not.

If your game was choosen, it's because they liked it and considered it worthy of such honor, which is something really great.

Otherwise, it's also good feedback. You can always meditate about where you can improve.

Me too...

I ended posting my issues in the forums to see if someone reply them.

I'm glad that I didn't run on this Discord issue (or at least, I believe so) . But I got hacked past year too, someone managed to invade both my Instagram and Facebook accounts. I know they had stolen my (old) password. I'm a bit worried about if they managed to stole other passwords of mine and have invaded other accounts than these I mentioned.

Thanks for the good advice Krunchy Fried Games!

I agree with you about the social media issue. It also distracts me a lot and hinder my development progress as well.

I'll see what I can do regarding that.

At some extent, yes. But the reviews also score the game and the chances of it to appear in the store recomendations. If a lot of persons decide to give a 1/5 star score to said game, not because the game is bad, but because of personal purposes, the developer surely will suffer from it.

Hello Itch Team,

I hope that you consider my suggestion, since Itch.io is a great store for indie developers alike.

I don't have a smartphone and would like to implement two-factor authentication on my account. I already use SMS two-factor authentication for some important accounts and I'm sad to see that Itch don't have this option here as well.

I receive a SMS when need to login on the said sites I mentioned and also receive a notification on my email when someone tries to login at it with their IP address, hardware and location information, I don't understand why you can't implement this here.

Please, take a look into this, since I believe it will be a great addition to the store's security.

(1 edit)

Reviews can be used to manipulate persons opinions and induce biases about any work, for both good and evil purposes. I believe this decision was to avoid letting someone make use of "mob mentality" against developers.

I personally prefer it this way, since who benefits most from reviews are the developers themselves.

Hello everyone!

I noticed there are a lot of developers and content creators with successful Patreon campaigns and I just opened my own.

Do you have any hints or tips to help me succeed on my own?

And you who support those developers? Do you have any feedback to help me out?


Thanks in advance!

What a shame to not have a LoL emoji on Itch.io! Hahaha...

By the way, I liked your style of comedy on your game. Keep up the good work!

Yes, but I don't know how...