Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Hello once again!

First of all, I modeled the computer, monitor and table:

Now the computer can be turned on. I also added some sound effects:                                                                                     

Added some AI to the props:                                                                                                                                                                                                    

The AI is in its early stages. I spent most of the time figuring out how I can set up navigation mesh for the props. It was really difficult because NavMesh agents usually stick to the ground and slide on it, but I wanted the props to have physics and be moved around with forces to act more natural.

I've implemented most of the major features. After this the next big thing is to actually randomize how the levels generate. But for now, I'll take a break and work on some applications for the computer.

See you guys and gals later!

(+1)

May I ask what game engine you use? I think i know what it is, but not exactly sure.

I'm glad you asked.
This is a Unity project that uses HDRP (High definition render pipeline)
What engine where you thinking about?

i had a feeling it was Unity but I thought maybe it might be Unreal.