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I don’t use MonoGame, but I once used LibGDX, which is based on it.

There were tools, like a bitmap font generator. Memorizing the documentation is done with practice, aka muscle memory. Code reuse is quite common, as games of similar genres have, well.. similar code.

Yeah but like I'm specifically looking for people's experiences on how they personally handled it

(1 edit)

Handled what? Your question is extremely broad.

You deal with it by practicing. This applies to everything.

Yeah and I want to specifically learn how people can make games for jams in MonoGame in short amounts of time