Hey there! I'm getting a lot of questions if Arclands plays more like an RTS or SIM game – So now it's finally time to talk about how you're going to interfac...
Greetings everyball, the time for version 1.2 has finally arrived! And with it come new arena content and, of course, the New Game Plus ! New Game Plus is out!...
Hey all! Dicey Dungeons has been updated to version 0.12! This version reintroduces the Witch and the Robot, adds new Art, Music, and enemies! For a full list o...
Hi everyone! Thanks for playing simmiland so far! The appreciation led me to developing it a bit further and releasing it on Steam soon! This update introduces...
Hi! This update adds new perks and spells, along with a new ability to re-roll your perk options in the Holy Mountains in exchange for money. We've also adjuste...
The focus with Tiled 1.2 was generally on improving productivity. It brings improvements to the object tools, introduces multi-layer selection along with multi-...
Noita 1.0 - Out Now Noita 1.0 is out now. We're really excited. We've worked really hard and put together the biggest update so far. A ton of new content, secr...
FPV Freerider Recharged now includes the full level editor, allowing you to create your own sceneries and tracks. Other changes in the 2018-11-21 version includ...
Welcome to Devlog #8! Eight is a very powerful number, lay it down and it means infinity! Intro After the awesome Devlog of Chris about ATM , we've seen that...
Blender just released version 2.90, and Sprytile has a new release alongside it! For this version, I focused on cleaning up the UI/UX issues that I encountered...
After a bit more than one year of work, the Godot developers and contributors are delighted to get their new release out the door, Godot 3.1 ! It brings much-re...
From the creator of "From Below" comes a new Puzzle Adventure Game! 30+ Levels New Puzzle Types every 5-10 Levels Password Save Art by Kenneth Fejer and Haller...
This new update 13 is another large one! It focuses on style/skins and user interface (UI). I tried to implement as many related suggestions as possible, so I h...
Hey everyone! Highlights of this update include balancing of some unfair interactions, UI improvements, less angry gods, new spells and new eggs! Update #4 rele...
Hey all, Update 0.4 represents our efforts to radically redesign the metagame. Rather than a list of levels, you now have a whole continent to restore. Differen...
Hello everyone! Dicey Dungeons v0.13 is out! This update adds the sixth and final character, the Jester! It also introduces desktop builds for Windows, Mac and...
Welcome to the first devlog for Gravity Ace! My plan is to give you a look behind the scenes. You'll have a front row seat to see the decisions I'm making and...
We have a new Ocean setting in this update, its in the main panel just click on that and play with the settings. In the boats section there are some physics dri...
Hello friends, Today we are releasing a huge update to Mountain. Every single system has been improved, as well as every shader, particle effect, texture and mo...
The LOWREZ Game Jam 2019 is fully underway. Amir has been incorporating feedback (along with clearing out some of his pending commits). Here's what we've got: A...
Greetings, survivors! Since last year we published Last Wood on itch, we've received insane support from your guys.(270 k+ view and 120 k+ download, lots of awe...
A new update for KenShape is now available. Big thank you to the community for reporting issues and sharing feature requests. This second update again contains...
Hi everyone! I know some people are already aware, but in case you aren't, I'm pleased to announce that Terra Nil is going to be published by Devolver Digital...
Added Support for animating sprites by cycling between frames of animation. Ability to use variables in text by using new variable id placeholders “You have $...
I know what you're thinking: another fire shader tutorial ? While it is true that there are tons of examples online, I think most of them fail at explaning wha...
This development snapshot adds many new features and includes all the bugfixes in Tiled 1.3.2 . Most of the new features were not on the roadmap for Tiled...
Establish and develop your very own resort, while meeting the needs of skiers in the stimulating world of Snowtopia. THE OPEN ALPHA OF SNOWTOPIA IS OUT AND YOUR...
While working on my entry for Pirate Jam 2019, I was happy with parts of the game, but felt gameplay lacked the fun factor. At the time I had just learned parti...
In this indie game dev log episode, we will be continuing the development of Gabriella's in-game character model for Project: Feline ! We will be transformin...
Hello all! Akabaka here. For the full update with videos, go here I'm pleased to announce that the 2 hour Pink/Green double demo is now complete, and available...
After plenty of delay and much ado, I have finally gotten my game project into a state where I would like to officially announce it! Introducing my adventure ho...
Some people were interested in how I made Hyper P.T., so here we go. HyperJam On April 1st, 2020 I learned that the Merveilles community was going to be hostin...
Hello Arclads and Arcladies! We're almost fifty percent funded - thank you so much for that! One of the most rewarding experiences of running the Arclands Kicks...
This update adds the Nightmare mode, which should offer a proper challenge even to the best Noita players! To accommodate this new addition, the game now also h...
FlowScape 1.3 is available now New features: Terrain sculpting is now possible and you can find it at the bottom of the textures panel, Left button to raise ter...
I'm so excited to finally release A Short Hike! It's available now on PC, Mac, and Linux - and to celebrate the launch, there's a 10% discount on the game over...
I'm gonna talk about how we're designing a major new feature we're calling Villains. I'll start with some history and background to cover the motivation, and th...
Hello all, It's the one-year anniversary of LUCAH: BORN OF A DREAM's release, and it's been an emotional and rewarding journey for myself and the team since. I...
ZeroRanger expands with a major update: introducing WHITE VANILLA , a new fast-paced gameplay mode which tests your skills against remixed enemy waves and stage...
CUSTOM COLORS Custom colors -- Another long requested feature: all colors can now be completely customized! You can manually pick colors for walls, furniture, t...
This snapshot brings two major new features. Phlosioneer took the initiative to make Tiled able to load maps as images, in order to support metatiles. Also, obj...
Hi everyone! Wow, what a week! We're all still a bit stunned over here on the Dicey team. I don't even know what to say! Thank you so much to everyone who picke...
At long last, after months of work, I'm very happy to finally announce that Cosmoteer's 0.14.5 update, by far the largest ever, is now done and available for do...
A moment of silence for all the employees lost along the way. Following the release of the Employee Survival Guide , the development cycle for No Delivery offic...
It's finally here! Usually, I try to keep these update posts as short as I can, but that's going to be difficult this time around: v1.9 is our biggest update si...
Hey all! Dicey Dungeons v0.16 is out now! This update is another huge one - it includes: The first look at our new story, with some intro cutscenes and characte...
Godot contributors released the Godot 3.2 stable branch in January 2020 as a major update to our free and open source game engine. The main development effort t...
Ahoy there. I have just realized that most of you might not follow me on twitter/rezoner where I post updates almost every day and from your perspective app may...
Making new games for retro consoles is something that amateur developers can do quite easily thanks to today's technology. Last year, I released a new game for...