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Game Devlogs About Game Design Page 2

The Roots of Am Madness
Game Design
"Am Madness" is a narrative/PC game that delves into the realm of mental health. Its “Normal” and “Easy” endings leave players with the unsettling reali...
Postmortem & Reflection
5
Game Design
Hello! Thank you to all the folks who have played Serenity at Dusk!! After (soon to be) 3 years, I though I’d revisit the development and actually explore wha...
Roadmap & Future
Game Design
And here's part three, the last part in the series of Roadmap devlogs where I explain my plans for the game structure and how I see the future of it. Click here...
Fraction Labs - Details
1
Game Design
Hello everyone! We'd like to to shed some light on some details regarding Fraction Labs. First off, the structure of the game and how we send out builds will be...
Cubic Defenders (1.0.2)
Game Design
Bug fixes -Fixed a small bug where the anomaly would happen on medium difficulty...
1 file
There's not much left
1
Game Design
Hey, everybody! I hasten to inform you that the stage of translation of the game into the languages announced for release has been completed. These are English...
Ideas & Updates
Game Design
I'm not too sure of the outcome of this project. The programmer of this game was excellent at C# and I'd certainly recommend him for future projects. It's just...
Cubic Defenders (1.0.1)
Game Design
1.0.1 - 22/02/24 New Content -Official Release(Game Out of beta) Balance Changes -If lit on fire the enemies from the evocator and evocator boss will also be li...
1 file
Roadmap & Online
1
Game Design
To re-iterate, Kemoverse Online is a game that's mainly composed out of two sides: Kemoverse , being the exploration of the worldbuilding project, and Online...
Roadmap & Story
1
Game Design
Kemoverse Online As you know, Kemoverse Online is a game that's mainly composed out of two sides: Kemoverse , being the exploration of the worldbuilding project...
V1.3
Game Design
> Replaced skill tree with diverse skill cards > Added upgrades to the main weapon as well the secondary > Added a cursor > Updated the engine > Bugfixes > Chan...
1 file
Cubic Defenders (0.9.5)
Game Design
0.9.5 - 18/02/24 New Content -Rocket rework:Now rockets will change target when their main one dies Balance Changes -Increased health of the final boss by 10% -...
Cubic Defenders (0.9.4)
Game Design
0.9.4 - 16/02/24 New Content -Added Sandbox mode Balance Changes -Slightly decreased range of sniper turrets upon upgrade -Max hp changed from 10 to 5 Visual Ch...
1 file
v1.2
Game Design
I added an amogus char to my game its not funny I know btw...
1 file
Cubic Defenders (0.9.3)
Game Design
New Content -Added options menu that can be opened mid-game Balance Changes -Evocator Turret Buffs: -Increased damages of bullets for the first and second power...
Cubic Defenders (0.9.2)
Game Design
New Content -Added wave counter -Added cash counter animation Balance Changes -Decreased number of enemies on wave 22 -Increased the health of the second boss b...
1 file
Graphic update
Game Design
The update will be soon guys!...
Hello! in this game you must find ending!
Phoenix_1.3.1(Update)
3
Game Design
The opening screen has been renewed. The volume of background music and sound effects has been turned down. New feature (music on/off) has been added...
1 file
The benefits of having a strong support system
2
Game Design
Disclaimer: This DevLog is intended to help anyone, who is in a similar situation we are in at the moment. Everyone has to make their own decisions. This merely...
1 file
Phoenix_1.3(Update)
3
Game Design
New update is ready now. Menu screen has been added...
1 file
Make Phoenix escape from all of her enemies
Video Devlog #0 - Moving to Unreal
8
Game Design
So rather than the previous long-form text updates, I thought I'd have a stab at making some video devlogs. Let me know what you think! If you'd like to joing t...
Published!
4
Game Design
Game is published! this is a project i made within 30 days before i leave for becoming an exhange student. and since i wont be bringing my desktop, i thought i'...
1 file
Status Update 2023
2
Game Design
Belated Happy New Year! What have I been up to? I've been hitting the books on 3D graphics rendering; techniques and pitfalls. In this process, I think I have n...
Leech Redesign.
Game Design
OLD Leech New Leech Well Introducing the Leech Redesign. As you can see the old design was more basic and more or less just a floating head that chase you aroun...
v1.05
Game Design
Fixed second part im still working for behind the door...
1 file
My First Game!
Phantasma Hotel PROLOGUE v1.3
Game Design
========================RUS======================== Вот некоторые новые изменения в прологе нашей игры: - Упако...
1 file
Development FAQ
13
45
Game Design
Alrighty, soooo, I figured it's about time I actually made a development FAQ for this project since I seem to get asked certain questions more than others :3 Ho...
Darling Duality Progress Report & Plans For The Future
14
63
Game Design
Hello, 2024! I hope that the new year has started out well for all of you :3 This probably isn’t the kind of update post you would want to see, but since it...
Phantasma Hotel PROLOGUE v1.2
Game Design
---------------------------------------------------ENG--------------------------------------------------------------------- We are thrilled to bring you a new u...
1 file
Define our 2024 goals. Ask ourselves the right questions.
2
Game Design
Disclaimer: This DevLog is intended to help anyone, who is in a similar situation we are in at the moment. Everyone has to make their own decisions. This merely...
1 file
Week 3 (Short Announcement and Update)
Game Design
Hello there Gamers. Well, we're a little bit busy here so we dont have much time to update it. So we will update our (outdated and updated) Game Design Document...
Branching Narrative in Tavern Talk
12
Game Design
This week we talk about the branching narrative in Tavern Talk. In our visual novel, we work with player choices that can influence the flow of the story. When...
1 file
Week 1 Update
Game Design
Hello gamer and everyone. Welcome to the official Devlog by Ultimate studios. Today, we're giving you an update for this week for our new game called Paradox. A...
[007] Dev Timeline (Part 4 - Level Design + Ireland Research Trip!)
6
Game Design
Read an up to date version of this post on substack: https://melodicambient.substack.com/p/researching-for-angeline-era-in-ireland...
Environment Design
Game Design
Last of the series before game's release. Creating so many interconnected and unique levels was quite a challenge, and delayed project conclusion for a long tim...
Hotfix 3 - "The Goodnight Potion!"
Game Design
"The Goodnight Potion!" - #Hotfix 3 version 1.04 FIX: Fix UI resolution for web version Fix Menu text position Fix Potion Skin buttons Fix Level 16 for a double...
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Monster Design
Game Design
From all 3D I had least experience with character creation process, and this was a great opportunity to get into it! Not showing movement patters or souds I've...
New gameplay video added
Game Design
We have recorded for you a short video of the gameplay of the game Phantasma Hotel. Enjoy!...
2 files
Gameplay Mechanics
Game Design
Another topic I wanted to cover are game's mechanics. As in typical indie horror game, player cannot fight back - at least not straight up. He has a set of tool...
Read me.
1
8
Game Design
(I talk about really bad aphobia in this post. Please only read this if you’re comfortable with that. Take care of yourself.) A few years ago, I went to a dra...
1 file
Asset Creation
Game Design
When deciding on creating everything by hand, one must be very resourceful about the choices of what (and how) to be made. It's an excellent exercise and a very...
What do you want success to look like in 2024?
2
Game Design
Disclaimer: This DevLog is intended to help anyone, who is in a similar situation we are in at the moment. Everyone has to make their own decisions. This merely...
1 file
Motifs of Deception - A musical wolf in sheep's clothing
12
Game Design
Note: this blog post is better experienced on my website , where the audio clips are included! Snow White Ashes is a game where the characters aren't what they...
Designing the Cast of Asphodelium
20
Game Design
Asphodelium was a project made pretty fast from initial concept to first demo, meaning all of the character designs (as well as the rest of the project) were do...
[DEVBLOG #1] The Art of GLASSHOUSE
1
Game Design
Hello Flatmates, In this dev blog we'd like to tell you about the philosophy behind the making of one of our protagonists, Dormitory73B . FLAT28 is a collective...
1 file — 1.0.2
The World of Asphodelium
19
Game Design
Asphodelium is our latest project we started for Winter Visual Novel Jam 2023. The game is set in a fantasy world where traveling guilds aren't out of place and...
¡Rediseños! / Redesigns!
2
3
Game Design
¡Rediseños! ¡Hola a todos, Mister Cat aquí! Ya es un nuevo año, y cómo pueden ver, lo comenzamos con algunos cambios. Esto fue algo que tenía planeado qu...
Phantasm Hotel Prologue
Game Design
We are happy to share with you the latest news about our game! After a year of active development, we have achieved many important milestones and implemented so...
1 file
Devlog (12/30/23): Big Progress!
5
10
Game Design
These past few days I've been working on the game a lot more. Like, a LOT more. I've probably spent like 3 or 4 days straight just dedicating all my time to dev...
SuperTux Christmas 2023 Newsletter
1
Game Design
Check out our christmas newsletter here: https://www.supertux.org/news/2023/12/23/christmas-newsletter...
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