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How do you make 3D models?

A topic by Chmerry created 13 days ago Views: 94 Replies: 3
Viewing posts 1 to 4

Hey everyone!
Just popping in to ask for some advice from the community. I’m a newbie in game development and I’m curious about how you all go about getting your game assets. I’ve been messing around with Luma and Meshy for making 3D models, and they’ve been surprisingly not bad. But I’m kinda torn on whether diving into AI tools would make things easier or more of a headache. If I want to quickly build my small game, what tools do you all recommend?

(+1)

Blender

It depends on the game development software you're using. 

For example, inside Unity you can use ProBuilder to make 3D objects - you can learn using Unity learn.

Otherwise use free assets - available here, and also in the software stores like Unity Asset Store until you've mastered the game development side, and then worry about learning modelling.

you should give blender a go. I started game dev last year in September so i'm sill learning but for all my models I use blender. Blender is highly recommended, it's free and there are tons of tutorials about it on youtube plus if you download a 3d model from lets say sketchfab and you need to import into unreal but there is no fbx or glb format download it and import it into blender and export to fbx or glb. Just my opinion though but blender highly recommended. Hope this helped. And if You ever need a lighsaber model just go to tedpiko.itch.io. :)