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A jam submission

Protogen Public Vibe [adult]View game page

Type to hold in your orgasm, don't cum in public!
Submitted by NightmareOrca — 24 minutes, 25 seconds before the deadline
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Protogen Public Vibe [adult]'s itch.io page

Results

CriteriaRankScore*Raw Score
Novelty#83.4713.471
Play#113.3533.353
Kink#163.1763.176
Horny#163.4123.412
Overall#163.0203.020
Stealth#172.8822.882
Narrative#232.7062.706
Harmony#282.9412.941
Sound#352.4122.412
Aesthetic#372.8242.824

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

I started early
The protogen 3d model that I made a while back. Otherwise I started late, on the 5th!

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Comments

Host(+1)

yeah the trouble with making the horny part be the fail state is that i am also a fast typist and the meter wasn't over 1% until right at the end where i missed a hyphen or something and it got up to 5%.  for the first few passages i wasn't even sure if the game was working since it was at a flat 0%  :)

i think it's really clever to have a tedious task as a distraction, especially one i am genuinely doing myself!  and it's doubly clever to make it be the manual so i get free worldbuilding that i'm definitely going to pay attention to.  it's a shame that a player doing it well means completely missing out on the whole point of the game but i don't know what you could do about that, unless you deliberately rigged the difficulty to make the game nigh impossible, but that might...  change...  the tone...

Submitted

I might be too good at typing for this... anyone wanna start a speedrun leaderboard?

Submitted(+1)

Mavis Beacon rides a bus

Submitted(+1)

I like the concept a lot, although I may simply be too good at typing for it to be a challenge; the meter never got above 5% or so on my play-thru. I wound up starting it again and not typing anything to see what the the failure state looked like.

Just to confirm – when the main character says “I made it!” after the vibe runs out of battery, that’s the end of the game? I wasn’t able to advance the dialogue beyond that, want to make sure that’s intended and not a bug.

Developer(+1)

That is correct, it is the end of the game. It was of the last things I did as I ran out of time so it didn't get the attention it needed.

the download is broken :(

Submitted

Didn't expect a typing game! The difficulty ramp up by a lot at the end. I was able to beat it, but I could see some players losing in the last portion and feeling frustrated to have to play the though all of the easy parts again. Maybe some sort of checkpoint system would be good if you're planning to do more with this. The features mentioned on the start page also all sound like good ways to upgrade the project!

The art and sound design are good, I liked the changing poses and expressions of the protagonist. Perhaps there can be an option to hide the vibe and sounds, both in case the player gets tired of them and also to give an outsider's perspective on the situation?

Developer(+1)

I am being forced to hide the vibrator at least for the web version. Something happened to the project and whenever I make the internal scene visible there's a horrible lag spike that lasts like 20 seconds and breaks the sound. The desktop version isn't affected thankfully.

Developer (1 edit)

The web version gave me so many problems I deleted it. Downloadable versions are still available however.

Developer

Web version is back, you can't see the vibe in the web version because it lags the game when it appears. I don't know how to fix that but I'll make a bug report to the godot github when I find out the exact cause.

Submitted

can't click anything or download it, sorry

Submitted

As a protogen, this hit close to home.

Submitted(+2)

I also like taking the bus, so the protagonist was immediately sympathetic. 

Fun game! It's interesting that there's no punishment for typos, so the 'strategy' is to wildly mash your keyboard and type as fast as possible. I think that actually harmonises well, haha. I also enjoyed the animations for all the different stages.

I could've seen ramping up the difficulty a bit more, or throwing in an endless mode of sorts where it just keeps getting faster. But I had fun with how the game was.

Couldn't run it in Firefox on Linux (menu didn't respond to clicks), but worked just fine in Chromium.

Submitted

not playable, ig