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A jam submission

BallView game page

Versus game on a tilting platform
Submitted by mcglovino — 7 days, 5 hours before the deadline
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Ball's itch.io page

Results

CriteriaRankScore*Raw Score
UI & UX; visual design, clarity & ease of use, guidance, accessibility support#63.0003.000
Features; gameplay enhancements, integrated systems#102.6672.667
Gameplay; core mechanics, objectives, balancing, progression#132.6672.667
Creativity; innovation & originality across design, concept & execution#182.6672.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Really sorry, but I've run out of time to write full reviews.

    This game was had a clear focus BUT had issues with implementation

    • Didn't understand the grow/shrink mechanic.
    • Two player didn't work. (second player wouldn't move)
    • Feel that it is easy to miss the cubes. I would try putting a bounding sphere as the collision object for the cubes.
    • Nice win screen!
  • Interesting camera + table motion, makes you feel you're on a boat.  Nice effort, but certainly missing some sfx which would add to the general experience.
  • Feedback

    The concept sounds very interesting and when I played it, it was definitely a challenge to balance the balls.  Picking up cubes and navigating the map while dealing with a rotating platform presented multiple challenges to overcome.  The Main Menu system you developed was well thought through giving the player options to adjust the settings and go through a tutorial level.  I did feel it was missing substance with the absence of any sounds, to break the silence and keep the player entertained there should be some ambient music or sound effects to keep the game entertaining.

    I did encounter some strange bugs within the game, when tilting on the platform and when it was tilting a considerable amount, when I am balancing near the edge it would still register that I fell off and reset my ball although I did not actually fall off.  Unfortunately with no documentation I was not able to see your stages of development.


    Summary

    As this is a simple game only minor bugs need to be addressed and sound issues.  There is certainly room for improvement but then again there always will be in game development.  As a YouTuber and game developer myself we consider it a pleasure to try your games and I am pleased to have had the opportunity to try your game.


    Thank you.
    LCripps.
    Website: http://fellowplayerstudios.com/
    YouTuber – FellowPlayer: https://www.youtube.com/channel/UCXzcduiD99hcDMhhCzByRiA 

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