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A jam submission

RewindView game page

This was made for the LOREZ game jam and BRACKYS game jam. I wanted to combind two of the themes
Submitted by Undead Studio — 8 days, 23 hours before the deadline
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Rewind's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#2272.7272.727
Graphics#2502.7272.727
Gameplay#3291.7271.727
Overall#3302.0452.045
Authenticity (Use of resolution restriction)#3591.0001.000

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
Nope, Just me

Was the resolution a challenge?
Making the pixel art.

What did you learn?
Yes, It was my first time making pixel art, and I really like it.

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Comments

Submitted(+1)

its too fast for my taste. Its something you can challenge your friend with.

Submitted(+1)

The movement is just a little too slippery for me, make platforming difficult. For your first time making art, it's pretty good, especially the characters.

I liked the game. Is it 64x64? I do not think so. Very good art.

Developer

I think  it is. I set the resolution of all of my sprites to 64x64

Submitted (1 edit)

The restriction of this jam is that the game itself (ie. the final image rendered to screen) is a maximum of 64x64, not that each sprite is a maximum of 64x64.

Developer

Oh, ok. I'll see if it qualifies.

Developer

If it is not I am making another pixel-style game so I'll submit that.

Submitted (1 edit)

you don't necessarily need to make a completely new game. You can change the resolution manually, and update the assets so they fit, like making a port of your own game. But be careful! 64*64 can limit quite a lot of things, and you need to think about what elements you need to change such that they fit

(+1)

Wow, nice job! I just submitted my game for the Brackey's jam too. I love the pixel art and sounds!

Developer(+1)

Thank you! This took so long, the coding was easyish but the art is so hard -.-

Developer

:D