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A jam submission

Cosmic Courier CameronView game page

Pilot a spaceship with limited fuel in order to collect messages for delivery.
Submitted by aarroz — 3 days, 1 hour before the deadline
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Cosmic Courier Cameron's itch.io page

Results

CriteriaRankScore*Raw Score
Intention#15.0005.000
Linux compatibility#15.0005.000
Overall#14.6334.633
Presentation#24.6674.667
Completeness#34.5004.500
Implementation#64.0004.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Previous Linux Game Jam submissions (optional)
https://aarroz.itch.io/dorians-door-emporium

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Comments

Host(+1)

This is one of my favourite submissions from this year! I really enjoy the gameplay of trying to come up with a burn that gives an appropriate trajectory while still leaving enough fuel for adjustments. The messages were fun, and I appreciated the reference to Dorian's Door Emporium.

I feel like the game could do with more introduction to or feedback on gravitational influence/fuel usage. I think the large circles around planets are intended to indicate a planet's gravitational influence, but player need to deal with that before they reach a planet, and the starting area doesn't have that kind of indicator.

I feel like the core game would be stronger if players could infinitely refuel at a planet. This would allow for multiple launch attempts, and for stopping by an already-visited planet en route to elsewhere.

Great to see sources as always.

Submitted (1 edit) (+1)

I liked the concept but I couldn't liftoff properly from planets. Sometimes I would spend all my fuel and never leave a planet's gravity.

The messages were really funny. I liked that you connected them to previous games. And the encoded one was a nice touch as well.

I also liked the hand drawn animation style.

Submitted(+1)

Very cool concept! The controls were really hard, but that's the point of the game ;) The simplistic artstyle really works here!