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OriginTerrainBlending

A topic by AkilarLiao created 94 days ago Views: 139
Viewing posts 1 to 1

OriginTerrainBlending is a system designed specifically for using Unity's native terrain blending objects. It allows you to easily place any Mesh onto Unity terrain and automatically blend at the boundaries, achieving an effect similar to performing Boolean operations for seamless integration.
OriginTerrainBlending