cute game, except I keep falling to the void due to skill issues lol
Erza Lotus Arcane
Creator of
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Current version is prototype v1.0.4
Current map is just . . . for testing purposes.
Still on my way to adding more stuff and gameplay . . . I mean . . . a lot.
Since I have to working on a lot of enemies, guns, map textures along with scripts to run those . . .
Currently solo on this small project xD
Thanks for your valuable time and hope you will support it!!
I was referencing some buff, orbiter strike, healing, reinforcement pods, etc being stored in "cards". The same also applies to units, since "I think" the square box will be more suitable for rts top-down game. And "maybe" the cards will allow you to show players the units' representative icon? (like you have a good frame around that unit icon? And will be able to display some info on that card like HP, Power, . . .)
And imagine if the enemy has an earthworm that eats your units from the back to cut off the supply lol. Maybe consider adding some defense towers/sentries on the path that you already occupy to slow enemy down??
Yep, the current version is an unfinished project. The updated one will be posted after the jam ends. And I was about to add more events depending on how many you feed and train the humanoid. Also other interesting things. But for now, it's kind of boring since there is only 1 ending for the jam version. Thanks for your review!
Maybe when you are inside the lighthouse and look outside the window, when your flashlight turns on there will be a shadow or sth, and when it turns off and then turn on again, it disappears. I remember there is some research about the art of horror games or its style on how to trigger the fear of players on the internet that you can read to apply in your game.
That would be great! I'm a more gameplay preferable person. So I mean I will like it more if you make the shooting parts more thrilling like dodging, longer shooting range, cooler blood/bullet effects, melee, and add enemy delayed attack so you can move out of their distance or walk through them without being attacked instantly. Anything that make you have the feeling to kill more . . .
No worry, fixing bug is programmer work (sometimes their brain.exe just stop working). I guess the problem you are experiencing is that the typing area is actually a separate box from the text, so when you resize it, its position is somehow relocated.
Thanks for your true thoughts and details! Experience is what I need the most at the beginning.