Right, I respect.
NoxusGamesStudio
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Well, that's your opinion, thanks for the feedback.
And no, the mechanics are not a copy of Power Drill Massacre, read the Short Description of the game, if you can. And you're just one of many who don't like my games, and I don't care, because I know there are many who do like my games. But I respect that. Again, thanks for the comment and feedback.
Hey there.
I don't know if you've heard, but I've stopped making games since I released my last game.
I let you know on Twitter and Instagram.
The reason I stopped was because I didn't feel comfortable making these games. I was also very busy with other things, which were more important to me too, but as I said, the real reason was because I didn't feel comfortable with it.
Recently, however, I've been missing making games, but not games in the style that I make, in this case horror. Some friends gave me the idea of changing the genre of game I make, that is, stop making horror games, and well, I'm trying, I don't have much time for it, but whenever I have free time, I update the project. Well, I'm trying to make a fps game inspired by 007 GoldenEye (Nintendo 64), thanks to a friend who gave me the idea of taking old games and using them as inspiration.
Well, the project doesn't have a name, so I called it "Project 7", the game as I said, the game is an FPS, it's inspired by 007 GoldenEye, and it's inspired by the 1984 Miami Vice series, and some movies
Well, in the meantime, it's not confirmed that I'll be back, the chance is low, but maybe.
And my focus at the moment is not on game development, but on software.
Hi
I didn't know that the use of AI to make voices was something bad, a friend a few days ago, sent me a message, about it, and how it could be harmful, both for me and for others, I didn't know about it, and after he explained it to me, I agreed with him, and promised never to use AI for voices again. Don't worry, I'll never use it again.
Quando você sai da casa enquanto o assassino te persegue, e vai pra parte de fora, quando o assassino voltar a te perseguir, você vai no caminho a frente do cemitério (não é no cemitério, é o caminho de terra a frente dele), dai você vai encontrar um lugar com parede de tijolos e uma porta de metal, você entra lá.
In "The Wanted Man's House," plunge into the shadows of a slasher suspense, inspired by iconic horror films from the '80s and '90s. Take on the role of Mason, a daring adventurer in pursuit of fame, determined to break into the infamous residence of the sought-after killer known as "Baby Face."
The story unfolds as Mason, armed with courage and a camera, discovers that the location of the house has been inadvertently revealed by his own friends. His goal? Record every chilling moment to expose the terror in the city's newspaper. However, things take an unexpected turn when Baby Face returns home. Are you ready to face the nightmare?
This is a PS1-style game
The game is free to play
Click here to open the game page / download
Thank you very much for playing my game and commenting on your experience.
I'm really glad you enjoyed it.
Regarding the story, there's a piece of paper that can be found inside the house in one of the drawers, which explains in more detail the story of the killer and why he became the killer.
Maybe I'll make a separate game about the killer.