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woodsmoke

790
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A member registered Sep 21, 2014 · View creator page →

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Even if you both have the exact same game idea at the start, in the end a different game will come out. I wouldn't worry about it.

I am currently working on randomly generated levels. The background is a random color (but no bright colors). This background color determines whether craters, spots, or trees are generated.
Buildings are not always generated, and when they are, their number also varies.


You can assemble 13 different mechs, and I have given each of them a funny name that is displayed in the mechbay.


Otherwise, I've been polishing the title and win screen, and I have found and integrated additional cool CC0 music pieces.


To get onto the high score list, you need to retire (before you die in a mission). The 'Retiree Screen' (and the entire game) is inspired by Mechwarrior 2: Mercenaries, where you sit on a yacht with a cocktail, if anyone remembers that:


Before the mercenary missions, you get information about whether to expect light, medium, or heavy resistance. Accordingly, you can spend a little or a lot of money on your mech. Whether the resistance actually turns out to be as expected depends on probability calculations ^^ You might have an expensive mech deployed, and only a few enemies appear which yield little money. Or you get a cheap mech hoping it will be enough, but then surprisingly, there are many strong enemies, and you die. Or somehow, you manage to just get through and are pleased with your combat skills and the lucrative mission.


At the end of projects, there always come the less fun tasks that you tend to leave behind. But you gotta plow through that, and it's nice to slowly see the goal on the horizon.


When everything this how I want it I'll release 0.99 and then probably fix some overlooked bugs and maybe add some improvements if there are requests. Then comes v1.0.

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Info Infect

An alien computer virus from deep space has infected earths autonomous military. Eliminate all infected units.

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You gotta crawl before you walk. Keep going and going, gain XP, and soon you will level up. Start making tiny but finished games.

Old, but gold. Also freeware.

https://www.old-games.com/download/1585/schiffbruch

What do you mean by "AI-powered"? Games created with help of AI (code, art)? Or games with AI inside (for example characters that use AI to talk)?

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Raum Drive

Lunar Lander love letter.

Is herbal tea in a flower-pattern cup also accepted?

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Optical Ball
My first finished game, over 10 years old now.

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Post videos of your games: trailers, gameplay, development insights, ... anything game related, digital or analog.

Feel free to add text and a link.


Rules:

-  Only 1 video per week

-  No NSFW content 

 


Example:

Marketing budgets of AAA games are massive and for a good reason: because it works. Games that cost 660 million dollars to develop can have 550 million dollar marketing budgets. Probably about 25% of your time should be for marketing your game if you are looking for a large audience.

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With AI improvements visibility is only going to get worse, so probably not a bad idea to stop now with the incoming AI-slop-avalanche.


Personaly I just make games mainly for myself, so I don't have to think too much about any audience. And I release all my games for free because I don't want to deal with taxes and burocracy. Highly recommend that if you are truly passionate about gamedev. (A passionate singer still sings if no one is listening.) If a game does take off one day then maybe I could try to make a living off of gamedev with a sequel or sth.

I would never had heard of this game if you hadn't brought it to my attention. So you are kinda helping it get more popular.

Sounds like you should ask Google .

I couldn't come up with a good name for the currency, so I'm outscourcing that to the player. Money is displayed as a banknote. I'm more of a visual guy than a words person.





2nd version of the banknote. I prefer the 1st one.

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Keep practicing creativity, it's a muscle. "Luck" also plays a big role. Sometimes you are on a streak of luck, sometimes you create 20 crappy pieces of art in a row. But usually it's somethting in between. All your failures are important because you end up not repeating them. Keep at it and here and there you get rewarded with a cool piece you are proud of.

What is your goal in game development?

Train your pixel art daily:https://1-bit.day/

Yeah almost opened this with my wife behind me.

What you need is better lighting in order to make them curves pop.

Choose one light direction, do vastly larger shadow areas.

Nice assetts and nice presentation, good on ya!

Love me sum thick pixels!

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Optical Ball

Runway could look way more unrealistic.

Why are trees not from dinosaur age when there woz no aircraft.

X )

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Isn't that what "Release Announcements" is for?

("Announce and promote your own projects here")

updated game version --> new release post.

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Beautiful art ! OoO

And cool to play as a goblin.

Sorry, this is only for games (or toys with interactivity).

Easter Pinball

I'm good at (and love) art, but not so good at coding. Also speak English and German. Not good at Discord yet, but managed to send you a friend invite thingy.

Nice, ima buy this soon. Just need to rack up another 20 Playstore Points to get 1€ off, currently at 80.

Hello fellow pyro, yeah SFX are just some crackle sounds made in sfxr. You could mute it and play a youtube fireplace video in the background for better audio. Maybe one day when I am a better programmer, I can make a better version (better physics, visuals, audio). But it'll never be as good as the real thing, that smokey smell and the warmth. Well, CPU cycles do generate heat too I guess.

2nd one is almost only 2 colours.

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🦗 🦗 🦗  *zirp*

Thema: Kartoffelsalat mit Gurkenwasser


pArty GrukE

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1 min of using https://deepai.org :


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Android would be cool, would be a good fit.

I'm really digging those 8x8 pixel art pieces (especially from Lawton and Sheep), amazing what can be done at that res.

Oi, what's goin on

hehehe

You have to try to get traffic from other sites. Twitter, Instagram, ... , conventions, and link to here.

Pretty cool site! I'll try to do some daily pixelart there.

Sadly no undo/redo function? But at that low res and 1bit, it's not that much of a bummer.

83% Metacritic score

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Dead people getting turned into undead enemies, brilliant... and scary.