Fixed! Not sure how this got missed in review last year. This is now up to date with the listed characters.
I'll be doing a larger update on this font later this year adding more char support (like I'm doing to all the others). Cheers!
VEXED
Creator of
Recent community posts
Hello, thanks for the questions, glad you like the assets!
1. Yes, once you purchase these future updates are locked in for the packs purchased
2. Not unless you purchase new expansions (currently itch doesn't support this kind of bundle sale, so these are priced and designed with that in mind).
3. No real difference, itch will get updates faster. At the moment the Patreon store is more of an experiment for me.
As for the other questions, yes a basic dying animation exists, but it is more of a disintegrate animation. Hit animation is a flash to white, death is a flash to white with pixels being removed over frames.
For the character animation questions, yes, this is something I can add. However I'm about to start doing some major updates on all the packs in this series, including a new character design (and probably some reworks on the old one). Some basic character previews will likely be included once I get to this huge list of updates for the series!
Cheers!
Just released a massive update for my Retro Lines asset pack! This update adds a massive list of great additions, everything from improved animations, to whole new environments. I won't belabor the listing of additions here, as it can all be found on the page.
Checkout the update here!
Ah, these are not missing. They combine with the Desert water edge tiles.
https://v3x3d.itch.io/mini-medieval-desert
These tiles are actually transition tiles to the full shandy beach shore. This allows combining the desert water edge tiles and the ocean shallow beach sand tiles.
Just overhauled another one of my fonts. Royal Decree is a font I designed my first year of making pixel fonts. It was supposed to be regal, but ended up equally as zany. I kept the style for the overhaul, and improved things like letter sizing and language support!
Check it out here!
Thank you, yes, I seem to have somehow missed the capital version of that glpyh, as well as the interesting variation you mentioned.
I can probably have this update out before the new week is over. A few days is my aim, but I have been keeping a schedule so it might be later in the week. As for my other fonts that have this issues, I will make it a priority to start fixing those asap.
I use a variety of font tools, if you want to hit me on discord to take about it, here is my user: REDACTED TO AVOID RANDOM REQUESTS
You can also DM me on one of my socials if that works better for you :)
Cheers!
Russian will be supported later this year, currently going through all of my fonts adding Turkish, Polish, Norwegian, and basic Cyrillic (Russian, etc).
As for Chinese and Korean, I currently don't have a timeline for those, but I do intend to support them at some point.
This is something that could be commissioned if that is a direction you are wanting to go in.
Hope this clarifies things, cheers!
Hey! It has been a bit, but I finally have a new expansion out for my Demonic Dungeon series, Demonic Dungeon Building Interior! This expansions makes the set way more versatile (and dev ready).
You can now make all kinds of buildings, like shops, homes, inns, and more!
Check it out here!
As you might have seen, I have been doing a lot of updates for my Demonic Dungeon series. I have quite a few packs that need upgraded. Here is another one that just got updated, Demonic Dungeon Frozen Cavern v2.0. Hope you enjoy!
- New Animations
- New Tiles
- Lots of Fixes
- Documented Color Palette
- and More!
Just released a update to my Demonic Dungeon seriesthat fixes up some issues from the v2.3 release, as well as adds a host of new tile variations and other minor visual changes.
Check it out here!
Just released a massive update for my Demonic Dungeon Haunted Temple expansion (v2.0). This update adds a massive amount of new additions, including new tiles; animations for characters, environments, and items, even a fully documented palette.
Hope you enjoy, checkout the release here!
Very excited to share that v1.3 of my Bubbly Bold font is out! This is a massive update overhauling the majority of the font with improved visuals (more inline with my modern understanding of how to build a font), and adding a bunch of language support.
New languages supported include, Cyrillic, Turkish, Norwegian, as well as Polish.
You can find the full font here!
If you are asking about this series of mine "https://v3x3d.itch.io/mini-medieval", I don't have any current plans for that.
That being said, it is possible at some point way in the future this is something I might add. Feels more like a Patreon exclusive type of content though since it doesn't exactly fit the theme of the series.
Cheers!
Hey! Just released v1.2 of my Retro Future pixel font! It now supports many new languages including, Turkish, Polish, Norwegian, and basic Cyrillic!
You can check it out here!
Hey! Just added an important update for my Mini Medeival Arctic pack!
This update adds a host of structure variations that allows you to create damaged buildings from battle, or from weather over time. Along with that you can also combine roof perspectives on structures like cabins to create more dynamic looking buildings.
Checkout the full pack here!
Cheers!
Hey! Just released a bug fix update for my pixel font Tomorrow Night! This update fixes a handful of issues with alignment of various glyphs, including these pipe style glyphs that allow you to make text borders.
Hope you enjoy, you can check it out here!























































































































