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pterafier

41
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A member registered Nov 25, 2023 · View creator page →

Creator of

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hey dan, I tried reaching out to you on discord but your DMs are closed. I'm with this team. if you could contact any of us via discord that would be awesome! my discord is pterafier

Hey! would you mind reaching out to me on Discord so we can chat? I'm an unreal engine programmer looking for a team. My discord is pterafier

Of course! if you want more info feel free to DM me on Discord.

Have an unreal engine team? let me make your UI! I've made like 3 or 4 jam games on my own, all finished projects with unique UI. I'm in the discord under the same name so feel free to DM me there :)

Thank you! I'm terrible with AI not gonna lie, thank you so much for playing!

The polish here was pretty high not gonna lie. I wish the game was faster, but overall I enjoyed it. Nice!

Could see Markiplier playing this in his 5 horror games videos. Super well done, you should be proud!

Could see Markiplier playing this in his 5 horror games videos. Super well done, you should be proud!

Firstly, you should be extremely proud of yourself for this being your first game. Especially because you made everything from scratch! Secondly, why gun no shoot ): the ghosts showed up and I wanted to kill them but I couldn't. The farming is a cool idea but really needed some teaching from you to address what the player is supposed to do. Don't take my critiques as negatives, by the way, I just wanna help you grow (pun intended). keep it up my dude!

Rat

W dev :O

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The environment and polish on the look of the game overall is quite nice, I was impressed with that. I'm not the biggest fan of the controls or the way the shooting feels, but this style of game is far from my typical.  An interesting game no doubt!

This is an interesting game. I was impressed with the gun feel of a few of the weapons, but the chargy rail gun thing seemed to not work, so I got soft locked. Definitely a smart idea to format it this way for a 2 week game jam, and the training lobby was a really really nice touch. Good job!

Woah! that's super cool!

Thank you so much for playing! And leaving some detailed thoughts behind. Very helpful!

Thank you for playing!

I collected everything in the first level and couldn't leave D: Everything up to that point was pretty awesome tho!

Glad you enjoyed, thanks for playing!

Very well made game, lots of fun.

STEAMBOAT WILLY OMG

Ah that would have solved it. I just remember dying and not respawning

Was super thankful for the short description of how to play on the itch page. Was super fun, I loved everything about it except for the tile swap mechanic. I accidentally swapped a tile and didn't mean to, would have loved a confirmation or some sort of UI for that. I love this concept and the execution, really well done!

Looked and sounded really good, but I couldn't do anything but walk around ):

I wish the opening cutscene was skippable but beyond that it was really fun to play!

Extremely well polished and thought out. Very fun, would play again

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Thanks a bunch for playing!

I AM BEAN :D

Thank you for playing!

I'm blown away by this game, it's so good. I can't believe it was made in 10 days, I had a lot of fun. The mage buff plus AOE was very satisfying. The art was great, animations were snappy. I wish there was a popup when I hovered over the abilities, but even without it I figured it out. Nicely done!

It's definitely giving Flappy Bird. Super simple but well done, I love how every flap makes you think about the consequences

Real Tunic vibes. I didn't understand the altar at the start so I just ignored it and the railgun was fun to use, although aiming was a little weird. Found myself wanting to try again which is pretty good for me so nicely done :)

I enjoyed this game. Took a second to figure out, and once I did there wasn't much to decide. However it was still enjoyable :)

This game made me smile

I wish there was a bit more explaining in the beginning but I caught on pretty quick. Definitely fits the theme and I had a lot of Ah-ha moments. Nicely done!

I can't believe this was made in 10 days. So much polish! I died in the lava world and got soft locked tho ):

All i could do was walk around ): I pressed every button and couldn't figure out how to do anything

I was really surprised at the level of polish this game has. I died in the starting room because the laser was cool. I would have loved some clearer exits and some more noticeable key cards, I just kinda picked em up by accident. A nice game!

Thank you so much for playing!

Thank you for the feedback! Sorry you couldn't play ):

This was pretty fun, and a nice take on the jam theme. Nice job!