Love the ambient soundscape and the mood that you've captured here.
Outgrabe
Creator of
Recent community posts
Hey there! I'm a big fan of your Herobook engine (I released "A Vine on a House" a couple of years back), and so when I saw your newest tool I got really excited!
I can see this being a nice little learning aid. It would be interesting to see users push the boundaries of this little tool to create fun art (think tixy). Can you think through other future applications such as animation support? I am not familiar with the language and so I'm not aware of what limitations it poses... but beautiful things do happen when the rules get stretched!
One last thing--I recommend that you add some sort of thumbnail to your tool page.
Thank you for your feedback! :)
I agree that it is a bit on the long-winded side. It's probably suffering from an identity crisis--what age level should this be geared towards? Right now it's probably packaged more as a highschool- or college-level micro course, but (as you've mentioned), it would probably be more useful for the child. I will definitely take these lessons learned for future releases.
I've had this project in my mind since you released it a couple of days back. I really think this has some promise... I'm really taken with the aesthetic and the minimalist micro world spirit a la Bitsy. I wish it was a bit more developed, but it serves as a strong tech demo and concept.
In short, this is the sort of project that I would support.
Is there an end to the madness?! :D This is a really silly game with a crazy cool aesthetic. It was a little challenging to maneuver with the ball and the opponents' AI didn't seem all too interested in participating, but for all I know that's the whole point!
Signed,
The nerd behind the computer screen.
P.S.--I subscribed to your YouTube channel. You've got your own thing going on with the retro style and I'm interested in seeing where you take it next.
It turns out Ramus is the perfect little solution for creating modularized courses! I just released Mock Turtle: An Interactive Fiction Prototyping Course which teaches the ropes of rapid IF game development. This experience has me considering other educational products in a variety of niche topics. I'm not sure if you've seen Ramus applied in this way, but here you go!
I think I have a new favorite hypertext text adventure tool.
Tyler