Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Outgrabe

231
Posts
10
Topics
65
Followers
108
Following
A member registered Sep 10, 2022 · View creator page →

Creator of

Recent community posts

(1 edit)

Love the ambient soundscape and the mood that you've captured here.

Clever use of the theme. You've created something quite original.

Thank you so much for playing! When two unrelated books collide in my mind, this happens. :)

I enjoyed chilling out in this little world that you've created! This has inspired me to give Bitsy 3D a go.

A good place to start:

https://pdsh.fandom.com/wiki/Man_in_the_Moon

🌝

Hello!  What is the jam theme?  I have trouble finding it in the description.  Thanks!

Man in the moon

I've made the adjustment and now it flows much better. Thank you again for the feedback.

Thank you!  Will implement the long dialogue hack and reupload.  ;)

Sounds great!!  Thank you for letting me know.  Will get something together.  :)

Agreed!  Thank you for your kind remarks. ;)

Thank you so much!!  :)

Winamp is baaaack!  This is just the program that I forgot I needed, but the nostalgia is all flooding back now.  Thank you!

(1 edit)

Hey there! I'm a big fan of your Herobook engine (I released "A Vine on a House" a couple of years back), and so when I saw your newest tool I got really excited!

I can see this being a nice little learning aid. It would be interesting to see users push the boundaries of this little tool to create fun art (think tixy). Can you think through other future applications such as animation support? I am not familiar with the language and so I'm not aware of what limitations it poses... but beautiful things do happen when the rules get stretched! 

One last thing--I recommend that you add some sort of thumbnail to your tool page.

(1 edit)

Drew an image created with my Tool Jam 5 paintbrush program and then ran it through your program's sepia effect, because why not? I like this little program and will probably find a use down the road.  Love the retro aesthetic too!

You've made Clippy tolerable! :D Nice lightweight little tool for those of us with scatterbrainsyndrome and need reminding to stay on task.

A simple mindmapping resource. The import and export feature is essential and glad you worked it in there! I could actually see myself using this in the future.

What a curious little tool! Some useful nonsense in there.  :)

I will definitely find a use for this somewhere down the road, just not sure when. Cool program!

I did not quite underatand the rules of the jam and missed the first deadline.  May we still submit a final game for the jam even though there was not an initial submission?  Would love to submit something!

Aw thank you! It was fun redoing one of my oldest creations and the young me would be tickled pink at the idea of somebody actually putting it to use.

Thank you for your feedback!  :)

I agree that it is a bit on the long-winded side.  It's probably suffering from an identity crisis--what age level should this be geared towards?  Right now it's probably packaged more as a highschool- or college-level micro course, but (as you've mentioned), it would probably be more useful for the child.  I will definitely take these lessons learned for future releases.

Oh that's brilliant!!

(1 edit)

Microscopic

(1 edit)

I've had this project in my mind since you released it a couple of days back.  I really think this has some promise...  I'm really taken with the aesthetic and the minimalist micro world spirit a la Bitsy.  I wish it was a bit more developed, but it serves as a strong tech demo and concept.

In short, this is the sort of project that I would support.

This is amazing and definitely the type of games I want to make. Exporative, simple, and niche.

You're teasing me!  I would absolutely be interested in an expanded release!  I love the aesthetic and the concept.  

I had a similar idea of daisy-chaining user-made text adventure dungeons into an ever-growing, expansive world. Quilt seems a lot more manageable and coherent.

Do it!

Oldie but goodie!

How very meta of you!!!

Used my old minimalist paintbrush program that I developed in 2001 to draw Ini the Kappa. Barely got him in there!:

Very clever puzzles! I really love the bold, simple graphics as well.

The gameplay definitely keeps with the attitudes of the inhabitants of Fantasia in the intro lol!  Nice work!

Is there an end to the madness?! :D This is a really silly game with a crazy cool aesthetic. It was a little challenging to maneuver with the ball and the opponents' AI didn't seem all too interested in participating, but for all I know that's the whole point! 

Signed,

The nerd behind the computer screen.

P.S.--I subscribed to your YouTube channel. You've got your own thing going on with the retro style and I'm interested in seeing where you take it next.

(1 edit)

You've tapped into a retro feel that few are able to pull off.  Hilarious idea!

(1 edit)

It turns out Ramus is the perfect little solution for creating modularized courses! I just released Mock Turtle: An Interactive Fiction Prototyping Course which teaches the ropes of rapid IF game development.  This experience has me considering other educational products in a variety of niche topics. I'm not sure if you've seen Ramus applied in this way, but here you go!

I think I have a new favorite hypertext text adventure tool.

Tyler

(1 edit)

Quaint and clever!

Thank you for giving it a go!  Noted on the font choice--I will probably move away from that font in future releases as comprehension is more important than style 9 times out of 10.

Thanks!

Wow, thank you for the feedback! That makes my whole week!