incredible game! very fun and had great balancing.
(by the way I keep seeing some person who makes the music for this game and your last jam submission... weird... you might have to go play his game Jerald n' Builder. )
Odiwa
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The next jam has been made, and it will start in a month and 1 week!
https://itch.io/jam/pixelated-toast-jam-2 make sure to join!
This is the best game I have ever played. If I knew I could get such high-quality games for free on this laptop I would have never bought any consoles. The professional dialogue sound had a special feature I liked, called "loud and incredibly annoying" which in my opinion added a lot of character
The well-thought-out and well-written dialogue led to a game that was thrilling and every different line that was said made it impossible to stop. If you die you would have to continue just to see what will happen next. For all the completionists out there, you can try and die to the 0.01 extra bullet. The sound effects were well made and equivalent to a professional game development company.
The art in the game was just astounding and you had to just stop and appreciate how incredible the visuals of the game are. This game did not even need post-processing to look good. I do not have any bad things to say about this game. Everything was perfect and I could not ask for anything more in this game. The ending was so shocking I died before I got to it.
(what other parts of the game can I compliment... hmmm) The background of the game was so stunning, every part of the background must have taken forever.
I shall now submit this for an essay I had to write for school.
The reason people do not export a game to Linux or mac is because if you do not own that computer, sure you can still export it but you will not be able to playtest it, and then you will get a buggy mess. The reason people do not export to the web is that it can be quite challenging to get it working and it takes a lot of time. So to sum it up it doesn't just take two more button presses. Game dev takes a lot of time.
The music was great, it made it hard to be annoyed if you don't get the roll you want! One issue I found is in the level that first introduced the teleporters (i forgot which level it was) it didn't send me to the next level. If there is something I am missing then you should let the player know because the last thing you want is people quitting your game because they didn't understand the rules. Apart from that, it was an incredible game!
Great game! I just have a few suggestions:
Make the conveyor movement slower.
If you're moving forwards, on a conveyor going backward, you should be moving forwards, even if it is a lot slower.
Make the dialogue text move from the top to the bottom of the screen depending on where you are standing.
This would be easy to add if you just check the y position of the player and then move it out of the way.
Don't repeat voice lines.
I think this one is pretty self-explanatory
Apart from that, awesome game!