This month’s theme is:
🌳 Tree of Life
Finally, a theme that’s both deeply profound and suspiciously bio class-core. Is it about nature? Spirituality? Complex philosophical metaphors? Yes. Also maybe just a tree. Who’s to say?
This month, we invite you to branch out. Literally. Grow your mechanics organically. Seed your worldbuilding. Root your story in something deep—or just give your character a leafy hat and call it lore.
Your game could be a generational saga, tracing a family tree from humble acorn to apocalyptic finale. Or maybe it’s just a weird sim where players are squirrels trying to unionize. Either way, life finds a way.
Let your ideas grow wild. Get a little photosynthetic. This isn’t the Shrub of Life. Go big, go barky, and please, no actual poison ivy mechanics. We’ve been burned before. And as usual, if this theme doesn't seed any ideas for you, just do something else. We accept anything and everything you do.
Sorry, What's Week Sauce Again?
If it is your first time joining us, you should know Week Sauce is not really a monthly jam, but more of a “work on a project for a few days without stressing about schedules” deal. We are all about having a good time while working on our games, so there is no competition, we are very loose with deadlines (just get in touch if you finish your project after the end of the month), and even looser on judging your work (as in, we will not). Participate, join our Discord to talk about your project, ask for help, and offer advice and cheer to other participants.
Week Sauce is also a super friendly international community, open to people of all ages and levels of experience that just want to have a good supportive environment to work on their little creations, so if you know of somebody that would benefit from that, send them our way!
As always, thanks for joining us, and have fun!
—Miguel Friginal