well you didn’t miss much from the game after the boss fight, you unlock the dash and the game ends after couple of mins, but thanks dude, I really appreciate it!
AngeloDev
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I really liked the mechanics of this game, they looks REALLY cool, the music was also really enjoyable, but the mechanics were a bit rough. Whenever I die idk if I can respawn so I have to refresh the page and redo the whole intro thing, the attack didn't feel as good, maybe add a camera shake or more particles, there were TOO many enemies that you cannot kill that easy, it didn't feel as good hitting the enemy, then moving back, then attacking, and repeat, maybe some abilities would help, anyways cool game, I hope you add more content to it ^^
Ok so the game is good, but needs a lot more polish:
In the graphical side: The game felt empty, the assets pixel ratio don't match so it feels asset swapped, ex: The ground compared to the player, but the UI was rly cool, the camera was really zoomed out on a small character, this also can be a mechanical flaw.
In the mechanics side: The game was not well balanced, in wave 1 I got a lot of enemies at once, to improve this, maybe instead of quantity, you might increase their damage, or more complex AI (but that will take more time), the upgrades were a bit also unbalanced based on how many enemies spawn each wave.
In audio: There sadly weren't any audio, but this game could had cool music each wave!
For the theme: I think it fits it quite well.
Overall, this game was pretty cool, I rly wanna see you improve on it
This game was very cool, it only needed some polish, but for a game jam entry this was very good!
I did have a hard time telling the frequency of the seagulls, and I died a lot xd, the animations feel a bit static, some of the assets like the jelly fish and the seagulls feel out of place, they have different pixel ratio.
It was kind of hard changing the frequency that fast on all the jellyfish, because there was too many!
But Great game overall! This is very cool!
Been working on this asset for a while, and it finally got indexed! ^^
Added it to the Halloween sale — it’s $1 right now if you wanna check it out: https://angelodev.itch.io/capkin-platformer-pack
Hey y'all,
I just made a simple free asset pack!
If you want a hand-drawn character for your platformer, this is perfect!
Pack includes: Animated characters, and a simple Tilemap.
Go check it out: https://angelodev.itch.io/capkin-platformer-starter-kit
Check out the full version (Payed): https://angelodev.itch.io/capkin-platformer-pack

I’m planning to make a 3D automation/factory-building game in Godot 4. I’ll handle all the coding and music/sound design, I just need someone to make the 3D models, textures, and maybe some simple animations.
I've been wanting to make a factory/automation game for a while. We can tweak the idea together as we go. The focus is on creativity, speed, and mostly having fun. If you can make 3D assets quickly and want to collaborate on something unique, DM me!
Discord: _angiedev
just make sure you’re comfortable modeling drills and other automation gear.




















