Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Visuals are great!
Really interesting idea to increase the difficulty by moving the player closer to the right side of the screen so that it's hard to see ahead. A nice change from simply increasing the speed, as is common in that genre.
I eventually discovered the double jump, but it might feel nicer to play if the jump was more dynamic- the length depending on how long you hold the key for.