Really neat game! I included it in a compilation video series of all of the Mystic Western Game Jam games, if you'd like to take a look :)
Play game
River Bones's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Vastness | #2 | 4.222 | 4.222 |
Overall | #5 | 3.873 | 3.873 |
Truth | #5 | 4.111 | 4.111 |
Introspection | #8 | 3.889 | 3.889 |
Wonder | #9 | 4.000 | 4.000 |
Benevolence | #10 | 3.556 | 3.556 |
Endless Skies | #14 | 3.556 | 3.556 |
Strange Visions | #16 | 3.778 | 3.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
cool river hub environment and contrast between areas, good use of lighting and shadow. didn't quite parse the whole story out but perhaps i missed something?
Impressed by the ambition of this piece! Expressive way to tell a story and great to see so much ambiguity to it, appreciated. Not 100% sure I "get" the decision to feature two such disparate styles between memory and river... it's nice, but I'm not quite convinced by it right now... will think more.
It looks beautiful, but I can't do anything with bonfires in OS X build. When I press Enter nothing happens :(
Loved it. Very interensting noir style story game, and great music too.
One of my favourites from the jam.
Really beautiful game. I loved the diner-wallpaper-textures on the daylight canyon and all the audio, especially the wilting, haunting song in the finale and the crickets in the supermarket parking lot. I also liked the low gravity in the fire scene- floating down over the burning building was a very surreal, out of body experience. Very expressive of that kind of sudden, disbelieving panic.
For the future, you don't need to include the .pdb files when you bundle a Unity game. They're for debugging and you can make your download size quite a bit smaller if you leave them out.
Very nice way to tell a story. I love the visuals of the black and white scenes and the starkness of contrast between them and the river scenes.
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