The game was pretty hard and possibly a little unfair, but I could see it being very good with a little more polish and balance.
The art looked really cool tho, reminded me of old atari games in the best way.
Great job!
Criteria | Rank | Score* | Raw Score |
Graphics | #21 | 3.104 | 3.400 |
Audio | #27 | 2.373 | 2.600 |
Gameplay | #27 | 2.373 | 2.600 |
Fun Factor | #28 | 2.191 | 2.400 |
Overall | #30 | 2.434 | 2.667 |
Theme Implementation | #35 | 2.191 | 2.400 |
Special Feature Implementation | #36 | 2.373 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The Player must sacrifice one heart to obtain the rose in each level which means the player must have more than 1 heart remaining after defeating the enemies. Only after obtaining the rose can the player proceed to the next level.
The game was pretty hard and possibly a little unfair, but I could see it being very good with a little more polish and balance.
The art looked really cool tho, reminded me of old atari games in the best way.
Great job!
Games actually kinda hard. The particle effects were really pretty as well as the art for some things! Great job!
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