Submissions open from 2024-03-04 02:00:00 to 2024-05-15 08:00:00
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The Next-Gen Game Producer Contest

Introducing The Next-Gen Game Producer Contest, an international contest presented by G-bits & Boltray Games. For six consecutive years, the contest has drawn thousands of aspiring game developers from universities and colleges worldwide.


Submit your game demo

Seize the chance to advance to the contest's final round and embark on an exclusive 5-day (4 night) game development trip in China.

The champion(s) will claim a grand prize of 80,000 RMB (approximately 11,111 USD).

*The organizer will cover the boarding and lodging expenses for the game development trip, with a maximum travel reimbursement of no more than 5,000 RMB (approximately 700USD).We also support international participants who choose to join the finals online.

*The final bonus fee will be calculated based on the current exchange rate.

Important Contest Dates

  • Contest registration opens on March 4th.
  • Deadline for demo submissions: 2024/05/15 16:00 (UTC+8)
  • Announcement of the top 10 finalists: 2024/06/27
  • Game development trip: 2024/07/19–2024/07/23

Entry Requirements

  • Theme: No restrictions. Participants are encouraged to make games that they truly enjoy.
  • Genre: No restrictions. Both mobile and PC games are eligible for participation.

*Both individuals and teams are welcome to participate. A team can have up to 5 members.

*For level-based games, a minimum of 2 or 3 levels is required. For other types of games, the core gameplay should last at least 5 minutes.


Awards

General Awards

  1. 1st Prize: ¥80,000
  2. 2nd Prize : ¥20,000
  3. 3rd Prize: ¥10,000
  4. Most Innovative Game (×3): ¥3,000
  5. Most Potential Game(×2): ¥2,000
  6. Shortlist Award(×10): gift pack

Special Awards

  1. Best Game in Preliminary: ¥5,000
  2. Best Theme Interpretation: ¥2,000
  3. Best Monetization Potential: ¥2,000
  4. Best Sound Effects:¥2,000
  5. Best Art Direction: ¥2,000
  6. Most Popular Game: ¥2,000


Criteria

  • Core Gameplay (60%): Evaluation will be based on gameplay innovation, game design, and other relevant factors.
  • Art Style (20%): Evaluation will focus on the harmony between the art style and the game, the ability to communicate game rules to players with graphics, the uniqueness of the art style, and overall aesthetic design.
  • Completion (20%): Evaluation will consider the successful implementation of ideas within the game and the gameplay experience.

*Projects that have monetization potential will receive an additional score of 1-10 points.

About G-bits

G-bits is a distinguished Chinese gaming company listed on China's A-share main board stock exchange, specializing in game development and operations for nearly two decades. In 2022, our annual total revenue surpassed 5 billion RMB (approximately 690 million USD), accompanied by a net profit exceeding 1.9 billion RMB (approximately 260 million USD).

As a company with deep roots in game development, we have established prominent game development centers in key locations, including Xiamen, Shenzhen, Guangzhou, and Singapore. Our flagship self-developed game, "Asktao," has both PC and mobile versions. The PC version has thrived for 17 years, while the mobile version has seen success for 7 years. The mobile version consistently holds a steadfast presence within the top 20 on the Apple App Store's Top-Grossing Chart, and has amassed a player base exceeding 45 million people.

In 2021, we unveiled "Overmortal," an idle game that averaged a Top 12 ranking on the App Store's Top-Grossing Chart throughout 2022, garnering a player base exceeding 25 million players.
Currently, the company runs operations on over 30 games spanning mobile, PC, and console platforms. Our games have received recommendations on prominent platforms such as Apple's App Store and Google Play more than a thousand times, with some products achieving top rankings on App Store's Charts.

Notably, "Tale of Immortal" has consistently topped the Steam Top-Seller Chart, earning over 1.8 million copies sold worldwide in the first month of its release. It also ranked fourth in terms of concurrent players on Steam, with a peak of over 180 thousand concurrent players worldwide.

https://www.g-bits.com/en/


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