Very fun game! Love the pixel art!!
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Roll For Damage 🎲's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #167 | 4.333 | 4.333 |
Enjoyment | #556 | 3.543 | 3.543 |
Overall | #642 | 3.617 | 3.617 |
Creativity | #2448 | 2.975 | 2.975 |
Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Enemies are Dice, and a large portion of the gameplay is based on random numbers
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Really fun gameplay with great pixelart and cool shaders! Very nice!
This game is a lot of fun, feels very polished. Cool animation & effects too. Cant wait to see what things you add after the jam. More power-ups, crazy enemies & crazy effects will be wild IMO, anyway great job!
This game is super polished. The music is great the game sounds are also great. The art and other polish elements hitting enemies and other things are also epic. Great Job. :D
Super juicy and super fun, I could see myself playing this and just chilling.
Wow. Really liked how every die type is so characterized!
You could introduced d100 with some bullet-hellish attack and d12 that splits itself in 2d6 when killed, just few things tath comes to my mind :)
Amazing dark atmosphere with cool lighting effects!
It looks awesome and sounds great, but I can't understand how exactly shooting affects enemies. Sometimes they die fast, and sometimes they just don't die.
Very solid top down shooter that had a great thematic vibe, I especially enjoyed the neon colours and sound effects, felt retro but very polished. It was a great experience, I seem to suck at the game since the player moves maybe a bit to faster for my liking. I could imagine playing this down at an arcade with a joystick.
Very clean, the color code for projectiles and light effects work very well together! I simply wished to have an extra small feedback when hitting enemies to have even more juice ;)
Now that's a juicy game! Love all the character you gave to the enemies with all their little animations. The only thing missing is some d12 representation.
Graphics and sound effects are spot on! - it looks really polished. Gameplay is also great, but I kinda wish there was more variety in enemies, altough I understand that there probably wasn't enough time.
Well done on the presentation, I actually tried to do the same lighting in another project for a 2D game an it just didn't run in WebGL. Looks really nice and fun to play!
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