Don't know what to say. This game can't be improved besides the sound effects and maybe volume control
Play game
Entanglement's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #798 | 3.703 | 3.703 |
Fun | #818 | 3.415 | 3.415 |
Overall | #1049 | 3.421 | 3.421 |
Originality | #2038 | 3.144 | 3.144 |
Ranked from 118 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The spheres are joined together, and breaking that link leads to failure
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
I love the minimalistic style and I really liked the progression curve through level design, maybe wished to see more level design elements and more progression but good job anyway and nice light effects!
Very Polished and Superb game. I love It.
I would be very happy if you would play my game.
I watched your video and tested it out. The game does a good job at teaching the player without needing to spoon-feed. The ambient music and the soft tones for sound effects works really well to encourage the player. I don't see anything particularly wrong with the game. The presentation is very nice. My only critique would be the size of the text and other prompts. It's really common for early graphic designers to feel the need to fill every inch of empty space with text or a some sort of graphic. However, from a graphic design perspective, that can make things feel a bit congested/cluttered. Don't be afraid of empty space. Give things some breathing room. Like when I completed the first mission this giant box shouted at me CONGRATULATIONS NEXT and I was like "WHOA! OK! DON'T HIT ME!" A simple contrasting overlay just big enough for the text to be legible is all you need. And maybe some breathing room between "congrats" and the button.
Lol, this nearly a game that I want to make and we nearly have same core mechanic haha XD
Overall, this is very good game! I wish it was longer, but this already long enough for a game jam game
very nice, the game was fun, well-polished, the music/atmosphere was perfect! i really enjoyed playing, wish there was more levels!
This is a nice idea that could work out on mobile, the control inputs would need to be completely reworked for touch controls but it has a great potential on an ipad.
BTW controls could be refactored for mouse and it would make 1 less action from the user since you would just need to click and hold the mouse button to select and move the point at the same time which in my opinion is a good thing. Again, it would look great on an ipad
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