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A jam submission

Dungeon²View game page

Fight the math by buffing yourself to an absurd level
Submitted by TheSnowly, Porgiii — 3 minutes, 40 seconds before the deadline
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Dungeon²'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall fun and playability#63.8893.889

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme incorporation
We made a game about fighting math, you have to defeat the infinity by upgrading ecponentially your stats! Also the game setting is in the old ruins of maths!

Thanks in advance for playing our game!

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Comments

Submitted

A great game! I enjoyed the art style and atmosphere! Also really liked the rune system and the wall-walking, and thought those were both very cool! I had a great time playing this one, nice work!

Submitted (1 edit)

Sadly this consistently crashes for me after not even a minute? From what I could see I like the snappy movement and gravity-defying gimmick though! It only says Fatal Error and I can't find a log file or anything, sorry (I did not rate)

Submitted

Very nice with some new and different take on the combat part. Numbers are always fun to play with like this. I tried three times to make it but couldn't make it. Not sure if lost health is returned or not or when. I started a hard fight with just 8 health and even though I was tough I couldn't make it. Sometimes it seemed like I started with full health. Nice with the all directional movement, even though it did not really add that much to this game IMO. It makes it hard to orientate though which is a game in itself. We got so little training in thinking spatially in three dimensions like this, prob that is why it becomes so hard to navigate. We just need more training.

Good Game!

Submitted

This was awesome! The runes let me have +15 defense x 15 for each missing HP point which was glorious. The art direction was great, love the Earthbound vibe to it! The wall walking was a bit confusing, and while I appreciate the autobattler (and the speeding up for QoL), I wish I could have skipped it anyway. Overall, great work!

Submitted

Very cool game. The graphics are super nice and the number sprites look super cute and funny. The battle system, while an auto battler is pretty nice, because it is directly fueled by my rune selections. I think I am a bit indifferent on the wall walking, as it makes traversing the dungeon quite hard. For me the rune system really makes this game great.

Submitted

Very cool graphics and combat system!
I like these two a lot but the exploration holds this back soo much, going into right path into the maze is so jarring that I stopped playing, I mean, I really don't know where I'm going once I switch walls twice, go around a corner and switch walls again, still, the presentation is soooo gooooood.

Also I think it bugged while I was playing and the background music track playing doubled and I started hearing 2 desynced songs plus the desynced combat music

Submitted (1 edit)

This is really cool! Cute enemies. Flipping around on walls is neat, though it does make it awfully easy to get lost. If you kept going with that idea, some more navigation help would be important.

The math system is great (coming from someone with a current Balatro addiction), though the choices are often too obvious (+1 vs +2) and it is tuned a bit easy. That is better than too hard when you don’t have time for rigorous balancing, but I killed “Infinity” in one hit, haha.

Perhaps a more fleshed out version would lock your choices into Attack or Defense when you pick them up, and forbid you from combining addition upgrades with multiplication ones. Maybe combination of two existing runes would instead be an option you have to take at the expense of another new one? The possibilities are limitless.

Submitted(+1)

Very cool!  Loved the low res textures and sprite work, and the dungeons have a really nice atmosphere.

Super impressed with the level design and that you were able to implement walking on walls.  The extra dimension to navigating the dungeon is a cool feature.  The rune swap in/out to manage your stats was a neat mechanic too.  

I noticed the whole game was squished and the pixels weren't square, likely because I was playing on a 16:10 laptop display instead of 16:9, but thought I should mention in case you're planning to add any optimisation updates in future. 

Submitted

This one is pretty legit! The best one I've played so far.

Submitted

Well done, this was nice to play.

Submitted

I beat the infinity.

I loved everything about the game. It looks and sounds great, the perspective and movement feel perfect, doing the maths is fun and I was happy that the combat goes super fast if it would last, the way this last thing is materialized is pretty cool as well. The 6 degree of freedom dungeon is quite well done too, as advancing through the dungeon is easy enough yet you can miss some runes in the corners.

Amazing entry, thanks for sharing.

Submitted(+1)

Nice job! I like the movement, and the card management system is just what most other games do at their core, but simplified, and it works! Great art, as well!