Submissions open from 2024-05-31 22:00:00 to 2024-06-16 22:00:00
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The CGA Jam 2024

In 2017, a single event happened. It is time to bring back and return of the CGA jam as a yearly event.

RULES :

- Graphics: Use the CGA 4 colors palette or the bonus 6 colors Apple-2 palette. (see below)

- Screen Size: 320x240 max

- Sound: 8Bit Sounds / Chiptunes

- Palettes: 

Choose one of the 7 palette below (CGA High, Low or Apple-2)

CGA Palette 0 : High - Low

CGA Palette 1 : High - Low

CGA Palette 2 : High - Low

or the bonus palette if you are not afraid with 6 colors : Apple 2

THEMES :

No theme, you are free to do any game you imagine as long as you respect the size, sound and color limits.

BEFORE THE JAM STARTS YOU CAN...

You can start doing some mockups, testing the palette and set the shader to work with CGA mode and organize your assets/workflow. The theme of the jam will be announced one day before the jam starts, after that you can start to develop your game.

ALLOWED

Filters like: Noise, RGBA Channel separation, distorsion, Tv Flickering, scanlines... but remember to add an On/Off button.

Also you can change between the CGA palette 0, 1 or 2 ingame but if you choose the Apple-2 6 colors, you need to stick with it.

NOTE: About "RGB channel separation" you can optionally use turquoise(#00FFFF) and pink(#FF00FF) instead of red/blue/green.

You can do 3D games always that match the restrictions above. (Using filters/Shaders)

FAQ

Q: What types of platforms or engines are allowed? 

A: Whatever you use for creating games for any platform, (Windows, Mac, Linux, HTML5, Android, iOS...) but keep in mind that exporting your game in html5 will help more peoples to play it.

Q: Any min/max resolution? 

A: Yes, 320x240, if you want a smaller resolution, you can use border.

Q: Are teams allowed? 

A: yes.

Q: Can i participate with more than one game? 

A: Yes! no problem ;)

Q: I don't understand one of the rules or i have some questions. 

A: Please go to the community tab and leave a post.