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Devalor updated a game 38 days ago
A downloadable game.
Updated page content. Set type to Downloadable.
1 new upload:
OctoSpy Beta.docx 6 kB
Frankie Alfano updated a Semi The Droid 38 days ago
A browser Semi The Droid made in HTML5.
Updated page content. Added platform Windows.
3 new uploads:
v1.0.0j Windows Semi The Droid.zip 32 MB
v1.0.1j WebGL Semi The Droid.zip Play in browser
v1.0.1j Windows Semi The Droid.zip 32 MB
PlayStateWolf updated a game 39 days ago
A downloadable game.
Updated page content.
1 new upload:
Elderune.zip 18 MB
A browser game made in HTML5.
Updated page content. Set type to HTML5.
A browser game made in HTML5.
Updated title.
MinifaGames updated a game 39 days ago
A browser game made in HTML5.
1 new upload:
SaveUs.zip Play in browser
A downloadable game.
Updated page content.
1 new upload:
HeirToTheCob(V1.4).zip 29 MB
Novan updated a game 39 days ago
A browser game made in HTML5.
1 new upload:
index.zip Play in browser
sattylion updated a game 39 days ago
A browser game made in HTML5.
Updated page content.
1 new upload:
transform-web-1.0.1.zip Play in browser
Alpaca542 updated a game 38 days ago
A browser game made in HTML5.
Updated page content.
4 new images
wajotajo updated a game 37 days ago
A browser game made in HTML5.
5 new images
2 new uploads:
web.zip Play in browser
metamorfosi.gb 256 kB
BibleClinger updated a game 39 days ago
A browser game made in HTML5.
Updated page content.
1 new upload:
AXR_100_1_WinRelease.zip 40 MB
Wheatsnack updated a game 40 days ago
A browser game made in HTML5.
Updated page content.
3 new images
A browser game made in HTML5.

A platformer with solid controls and mechanics which evolve with each stage of a butterfly's growth. I found that the digging mechanic controlled especially well in terms of its speed and turning.

The game's insect-themed aesthetic reminded me a fair bit of Hollow Knight as well, which is always a nice thing to be reminded of.

A browser game made in HTML5.

It's short and simple with a great low resolution GB aesthetic. It is a bit too easy to simply run past enemies or overpower them from a distance by shooting through walls, but the core gameplay works well enough for its short duration and the aesthetics help carry it to the end.

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