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Experimental

Games that defy the traditional approach to game design and offer unique, interesting and often strange experiences.

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weird

Something out of the ordinary, or peculiar. Often far beyond one's imagination.

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Flower Mist is a chaos magick grimoire framed as a suburbpunk animist roleplaying game
A universal grammar for ontopoetics
three short stories about angels
mfw ex situationship is a serial killer
Read it. Examine it. Ponder over it.
[the mind factory—its give and take]
[or even as a companion, nevertheless was utterly alone]
[said to flush, but it grew]
[its constituents are alive]
[eliminate the rationality in its mechanism]
[religious conceptions become embedded]
A novella about grief, crabs, and the end of the world
Chaos magick grimoire with an illustrated 83 page invo-evocation ritual
A thesis I've done for MA in Game Development and Research at Cologne Game Lab.
An Anti-Advertising Manifesto
A CYOA grimoire which expands a magickal constructed language
A rant about existing, game development, and understanding.
Condensed reference for vaibbahk, a magickal constructed language
A story about writing a story
Wow! It finally came out <33
What is Weird is Destiny
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