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Materials

Containing ready-to-use textures, sounds, and other production resources, these assets provide building blocks for creative projects. Includes PBR texture packs with maps like diffuse, normal, roughness, and height; audio collections such as BGM loops and sound effects; and procedural material files in formats like Substance Designer. Resources often come with multiple resolutions, file formats, and commercial-use licenses.

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Shaders

Programs that typically run in the graphics pipeline directly on the GPU to apply special effects to graphics

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Aliases...

Projects tagged with the following aliases will automatically show up on this page:

shader