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Toptagged Aseprite and pixel_art Page 4 (175 results)

Explore tools tagged Aseprite and pixel_art on itch.io · Upload your tools to itch.io to have them show up here.

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Organize your projects with vertical tabs, collapsible groups, sessions, assign icons & colors and more.
Cleanly rotate pixel art without destroying clusters & clean lines
Simulate classic DPaint-style palette shifting
Autotile Script for Aseprite
Custom lua scripts for Aseprite
An Aseprite extension that allows you to create and save your own layer presets to be loaded into your projects!
An Aseprite extension to quickly animate shrinking or growing across a set of frames!
A Guide Script made for Aseprite
16:9 Pokedex template for GameBoy Color style fakemon entries.
The default UI was a veil—thin, fragile, a trick of light and habit. You wiped it away, and UIone blinked open.
​Create new fonts with Aseprite and load them in to be used in your projects!
Quickly sort your layers by frame and update the z-index of cells with ease.
Instantly design, randomize & save custom brushes. *AI used for cover image (I got lazy)
This tool help you quickly generate frames of sliding stuff.
An Aseprite extension that allows you to define and jump between keyframes!
Shift your hue, saturation or value/shade quickly by a set amount using a custom hotkey!
An Aseprite Script to easily adjust your canvas to different aspect ratios
Preview the result of the normal map within Aseprite
Liberated Pixel Cup character to Aseprite conversion tool
New cursor theme pack for aseprite, standalone pointers set from uiOne theme pack.
Get the sprite coordinates (not pixel coordinates) of a tileset image in [x, y] format.
LayerFlow: Simplify your Aseprite workflow with quick layer
Predefined canvas sizes for Aseprite
A quick color exploration
Quickly and accurately select many colors on the fly!
A k-means based downscaling algorithm with great results for pixel art
Move your layers up and down using keyboard shorcuts
Convert color channels to lower bit values.
Flatten the layers in your sprite to a new separate layer
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