Post everything regarding the 3rd tech demo here!
Or here on Discord:
You dont have to be sorry writing "negative" things. I made the tech demo to get feedback and improve so you really help me! Thank you so much!
I think i didnt balance the battles so well for the tech demo and it seems they are a bit too hard.
For the final game i will balance things better. I will also make the battles feel faster and make the duration of attacks shorter and add maybe a skip option like you suggested!
I will add a different movement so the camera doesnt rotate when you go left and right and test out if this option works better for players. Thank you for pointing that out!
The things dont regrow when you mine them but i assume because its so crowded you got that feeling. I also check if it isnt a bug or something. The area is your whole farm and in the final game you have many other things to do and also get better tools and blob abilities to mine faster. So its like a big side quest if you want to expand your farm and not such a central task like in the tech demo where you cant do many other things.
I will check this out why the arrow key doenst work for up. Its probably a bug.
Thank you so much for taking time and trying and leaving me such detailed feedback! It really helps me a lot!
Hey glad to hear it! I wasn't aware the area was like your entire zone so it's probably okay that it is so crowded then. I thought for some reason you'd be able to go harvest more stuff elsewhere so that's the only reason I felt that starting spot was so crowded. If that whole space is like your "farm land" then that's totally fine. :)
Glad to hear about the changes! I hope the camera thing works out because that was probably the number one thing that stood out to me as being a bit strange to wrap my head around. Even if there was simple an option to toggle the rotating off or something that would do the trick too!
Thank you so much for playing!
I will improve the balancing of the battle difficulty!
Your feedback helps a lot and i hope you will give it another chance in the next demo.
You need revenge after all ;-)!
You should have different difficulties to choose from before starting the game, I personally like how the battles actually present a challenge, I've done many battles and have yet to lose one and each one has been thrilling and fun. I love the style of this game and I feel it has incredible potential. Please keep up the good work, I greatly look forward to seeing what other features are available in the game. I like games where you can grind for months and still feel like you are actually progressing rather than just getting a ridiculous amount of gold just to watch it sit in your bank with nothing to spend it on. I can't wait for the next demo!
Hello Hasi! Thank you so much for playing!
The battle speed will be improved a lot and there will be probably even a speed modus similar to the FF8 remaster. Thank you for pointing this out!
I will make the day night cylcle a bit longer, now its really short:-D But i have to be careful because one main mechanic is that the days arent so long and the player has to decide/plan what he does on which day.
The game will be released on Switch! There will be a Kickstarter in February where you can also get some special and exclusive things regarding the Switch version! When Kickstarter launches it would also help me a lot if you tell some friends who also might be interested in this game.
PS: bist du auch aus Deutschland:-) ?
Thank you so much for your detailed feedback and playing ♥ !!
Haha, yes thats a bug with the blobs and the Hp raising so much lol* I will go trough each of your remarks and improve for the final game! YOu have some really fat blobs with 2k HP lol* :-P
You helped me a lot by playing the tech demo and writing so much feedback and finding bugs! I will do my best for the final game to improve most of the issues and use your ideas!