Hey guys, I'm an experienced 3D artist (work as one right now) and am looking to join a game dev organization that needs someone good at hard surface modelling, lighting and environmental design. I've got prowess in using Autodesk Maya to make props, architecture and various objects, using Substance Painter to properly UV and map textures to aforementioned models, using rendering engines like Iray and Octane to produce high-quality art and using game engines like Unreal, Unity and CryEngine to create stunning scenes. My experience with lighting and cinematography also provides me with the ability to make incredibly realistic stuff, close to the point of the uncanny valley! I've linked my ArtStation if you want to see some of what I've done and I'm down for any sort of development environment, paid or unpaid, so send me a message or invite to a Discord if you want to talk!
https://www.artstation.com/abhishekmurali
*Edit for broken portfolio link :)