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GMLive.gml

Livecoding for GameMaker: Studio / GameMaker Studio 2 · By YellowAfterlife

[Answered] datafiles\GMLive>gmlive-server.exe crashes

A topic by Karlstens created Sep 28, 2020 Views: 346 Replies: 2
Viewing posts 1 to 2
(1 edit)

Hello,

I'm running GMS2 2.3 (STEAM) - Windows 10 (build ver 1909).

I've just purchased this app through the Yoyo market place, but the media file downloaded is different;

1580232283_cc.yal.gmlive.yymp

Where I see on the itchio page, the file to download is called;

GMLiveForGMS2.3+.yymps

The data imports into my GMS2 project OK, but running the below executable crashes;

datafiles\GMLive>gmlive-server.exe

The CMD output reads errors;

c:\DEV\Object Tags\datafiles\GMLive>gmlive-server.exe
Loading `c:/DEV/Object Tags/Object Tags.yyp`...
Called from ? line 1
Called from live/server/GmlLiveServer.hx line 277
Called from live/server/GmlLiveData.hx line 306
Called from live/server/GmlLiveData.hx line 228
Called from C:\Tools\Dev\HaxeToolkit\haxe\std/haxe/format/JsonParser.hx line 57
Called from C:\Tools\Dev\HaxeToolkit\haxe\std/haxe/format/JsonParser.hx line 90
Called from C:\Tools\Dev\HaxeToolkit\haxe\std/haxe/format/JsonParser.hx line 117
Called from C:\Tools\Dev\HaxeToolkit\haxe\std/haxe/format/JsonParser.hx line 90
Called from C:\Tools\Dev\HaxeToolkit\haxe\std/haxe/format/JsonParser.hx line 85
Called from C:\Tools\Dev\HaxeToolkit\haxe\std/haxe/format/JsonParser.hx line 314
Uncaught exception - Invalid char 125 at position 94

And obviously running my project with the obj_gmlive embedded in the first room simply generates a lot of compile errors :(

Script: gml_node_seek_all at line 1 : Fatal Error while compiling - bailing details below
Script: gml_parser_run at line 438 : got 'switch' expected '}'
Script: gml_std_string_hx_trim at line 8 : Assignment operator expected
Script: gml_node_is_simple at line 15 : Assignment operator expected
Script: gml_node_is_simple at line 17 : got 'return' expected '}'
Script: gml_node_equals_list at line 7 : Assignment operator expected
Script: gml_node_equals at line 662 : Assignment operator expected
Script: gml_node_equals at line 664 : got '>=' expected '}'
Script: gml_node_seek_all at line 202 : Assignment operator expected
Script: gml_node_seek_all at line 204 : got 'l_i' expected '}'
Script: gml_parser_run at line 436 : malformed assignment
Script: gml_parser_run at line 1 : Fatal Error while compiling - bailing details below
Script: gml_std_string_hx_trim at line 8 : malformed assignment
Script: gml_std_string_hx_trim at line 1 : Fatal Error while compiling - bailing details below
Script: gml_node_is_simple at line 15 : malformed assignment
Script: gml_node_is_simple at line 1 : Fatal Error while compiling - bailing details below
Script: gml_node_equals_list at line 7 : malformed assignment
Script: gml_node_equals_list at line 1 : Fatal Error while compiling - bailing details below
Script: gml_node_equals at line 662 : malformed assignment
Script: gml_node_equals at line 1 : Fatal Error while compiling - bailing details below
Script: gml_node_seek_all at line 202 : malformed assignment
Script: gml_parser_run at line 436 : Assignment operator expected

Appreciate any help I can get, as I'm very keen to get this plugin up and running. :)

Developer(+1)

Install via My Library in IDE (Marketplace ➜ My Library) - there is currently a bug where marketplace doesn't give you out the 2.3 download via browser.

That feeling, where all I want to do is give you the deepest hug. My dude, this plug-in is amaze. Thank you.