I hate that I even have to make a post like this, but after getting this game I feel obligated to share this fact to people who may spend money on this game. Minor spoilers below:
This game unfortunately presents all men as evil and controlling for their own gain. It's a shame because we need more stories of powerful women making their way in the world. Every man encountered (with the exception of the very last man encountered who utters merely three short lines) turns out to be sexist and inherently evil. It got to the point where it simply detracted from the overall story. All men encountered only want to control women or to make up for their powerlessness in society. Every time a man seemed to be a genuinely good person, they would have some sexist tendency that was quickly tacked on seemingly as an afterthought. And it didn't have to eve be that way--the innkeeper could have had his family recognize his sexist remarks as trying to save them, but instead it was simply dismissed as "women good, man bad."
It's a shame that this is the case because it makes the story less impactful. When you present all men as evil, then you have lost the nuances of life. All men are not evil, and all women are not good. Life is not black and white. This line of thinking is an example of radical feminism that hampers the worthy cause and gives critics a finger to point at why feminism is bad.
But what if, some will ask, men back in 1600s America were all misogynists? This is also absolutely false, as we have ample documentation and examples of men treating women as equals during this time period. 100 years later, we have the founding father and 2nd president of the US attributing the success of his presidency to his "better" Abigail Adams. Was every man a saint? No. Was misogyny prevalent during this time? Yes. Were all men misogynists and evil? No. So why present the story in such a simple minded manner? If you want my opinion, creating complex issues and making people think about said issues promotes change more than simplistic "men bad, women good" ways of thinking. Per my innkeeper example above, does that make him evil if his ultimate goal is to protect his family from harm? Or can he be forgiven for unseemly acts if aiming for a greater good? This complexity and subtext provides greater meaning and conversation in real life--it makes the story more meaningful.
Lastly, I would give the game a pass if there were consequences for this misandrist thinking, but the game provides no consequences at all. It's a shame because the game had potential, but whenever a story promotes hatred to a different type of people (race, sex, sexual orientation) with no consequences, I cannot recommend it. I realize this was a lengthy post, but I hope it informs future buyers and the developers on why this story inherently promotes misandry and is not recommended.