I have just released a demo for my latest project Game Dev masters for free to itch at this url https://hulgarth.itch.io/gdm
It's a game development simulation that combines elements from several tycoon games and presents them in the style of Game Dev Tycoon but using Ue4 to give it a 3d more photo-realistic style.
It uses procedural weights to create topic / genre / audience matches and work weights, combined with in game transparency. So you need to research and then use logic to create the perfect game hitting the perfect balance while respecting the constraints.
I am not looking for Kudos although its always nice to hear, but I am seeking honest feedback. What do you like / dislike? What would you add or change? If its honest then I wanna hear it.
I am a solo developer so I truly need your input on the games direction / balance. There are so many algorithms and knobs to turn, and I have tirelessly tested it from as many perspectives as I can. But I am only one person and I can not account for every type of player so I need your help.
Its currently very stable and I believe very bug free but it is early WIP so there might be issues I have yet to uncover and if so Please inform me so I can fix them.
Thank you for your interest I hope you give the game a test and I would love to hear from you either here on reddit or on the itch landing page.