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Introduce yourself! Sticky

A topic by tesselode created Nov 30, 2015 Views: 125,326 Replies: 2,381
Viewing posts 881 to 900 of 1,380 · Next page · Previous page · First page · Last page

 Hello, my name is Admurin and and I decided to learn how to do pixel art after having a lot of fun developing a game (WIP). I noticed that art was hard to come by so here I am, making my own. As of right now I only have one asset. Hopefully someone can find it useful. Regardless I enjoy animating a lot so I will keep updating this until im happy with the final result.

Feedback of any kind would really mean a lot to me. I want to provide high quality assets to the Itchio community.

Thank you for reading this,

~Admurin

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Your character design is really good!

than you very much!!!! I'm glad some one things that way. do you think there's something i can do to make it even better?

Hello! I like coffee and making games :D

Hey :D Nice to meet you guys

I love coding and making games. I am making this mushroom game with a story line! I make games that people can play when they are bored!

I would love feedback and comments from my game. I hope someone can find my game enjoyable!

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Hello! We're the team behind Ludi Tarantula (or Ludi Tarantula Productions): Ele (on the left, without a proper illustration for now) and PaoGun (on the right)

If you want to know more about us on the specific, there's an apposite section on our site, but what you need to know is that we mainly use RPG Maker MV: Ele thinks about the artworks, the eventing and cutscene direction; Pao thinks about the writing of the story, about the maps and  the sprites of the characters!

He's Frankie, the protagonist of the project we have in development: The Rebirth Of Franklin Albrecht.

Hope we can interact and share content as much as possible in this community!

Hi itch! I'm starport. I'm working to make a game called zone. a fun 2D platformer with frame by frame animation. i'm hoping it wil be a fun story and everyone will enjoy. 


My name is Miguel Hill. I’ve, since a young age, have been interested in the arts and computers. I became interested in computers science, game development, and digital art and this led me to believe I can make a company to facilitate my wants and needs for game development. I’ve played countless games and analyzed them; art, sound and design extensively.  The idea behind Starport Interactive lies in the want to design vast – – ageless virtual  environments that can be shared and experienced. 

Hello!

I am new to the site an excited to get to know its community. I go by Cormicopia, or Corm for short. 

One of my goals for 2020 was to learn more about game creation as I have enjoyed gaming as a consumer for the majority of my life. I am proud of the progress I made over the year and will be publishing my first solo creation here soon! Its not much, but hey, first pancake is never the best right? To pay the bills I work as a software engineer but what I really want is to create gaming experiences much like the ones I grew up getting lost in. 

I mainly work in Unity now but have messed around with LibGdx and Unreal as well. 

I look forward to meeting fellow game developer enthusiasts and hopefully creating something special!

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Hello everyone!

Always wanted to work in IT but settled for the job I could get way back. Wanted a career change and started studying computer sciences and related programming fields. Dabbled with Unity and C# in the past, but trying to shift up my gears abit here. Released my first small game here on itch.io and I intend to release many more.

Cya around.

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Hello all My name is Don Osborne I have been a programmer at heart for many years, I started programming back when Timex had a little computer out that used basic as the language, I went from there into C and own up the the more Modern languages we have now. I went to school to become a programmer, They did not show me anything I did not already know, but hey $30,000 later I have a paper saying I know it LOL.  I have been out of the field of programming  for several years now, I have been doing little things here and there to keep up to speed with things.  I have put a few games up for a short time at google play but a change in there advertisement rules got them taken down.  I have been hitting hard the last few weeks into the UE4  the Cluck Cluck-Boom is the out come of that.  I hope to be able start something here that can produce some income as The COVID  has put me out of work for a while.  If anyone finds they are in the same kind of situation maybe look me up and see if we can put something together to help us both or even a team of guys/gals.  

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I am The Mysterious Developer! I (if I'm not lazy) make games in Unity,  music for it in Bosca Ceoil, and am getting into drawing pixel art with Aseprite! In several years time, I will finally reveal my true identity.......... By becoming the owner of Telltale Games! I am a near-religious fan of Telltale Games, and am extremely shaken still by their collapse...

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Hi guys! I'm Chris from Germany. I'm a full-time software engineer and sometimes doing some hobby dev.

At the moment I'm working on a tool for gamers called "INREAL". It is supposed to securely connect the phone to the PC very conveniently and wirelessly via wi-fi and/or Bluetooth and then forwarding calls and notifications directly in-game. Hopefully in a very non-intrusive and non-disruptive way :D


Nice to meet you all! 

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Hey guys.  I'm relatively new and just found this nifty thread.  I'm a web developer(Angular) in my day job and moonlight as a game developer.  

I've been researching and tinkering with game engines for over 10 years now which really only resulted in a few different game prototypes.  I started out learning about the Quake3 source code when it became open source.  Later, I spent a great deal of time tinkering with the Torque Game Engine.  At this point, I've messed around with most of the major game engines including UE4, UDK, Unity,  Ogre3d, Neoaxis, CryEngine, Lumberyard, Rad3d, Blitz3d, PanardVision, Turbulenz, Esenthel, and a few others I can't remember right now.  I finally settled on using Godot3d and created a full demo of my first game, The Witch's Maze.  I uploaded a short demo of the game which can be found here: https://friendmaster2000.itch.io/the-witchs-maze check it out and tell me what you think.

Great to meet you guys.

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Hi, i just playing some games on this site, especially indie games, i also like Pizza as well, so yeah i am just having fun, that's all, i think.

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hi, im sodium studios, I've recently started a yt channel (https://www.youtube.com/channel/UCHl1gjM-E-CDeZQq3QeptJw) to update people on a prototype for my new game, shambles. its a gta 3 inspired sandbox game. link: https://the-sodium-studio.itch.io/shambles-pro. I've also revealed the game engine ill be using (I use to use unreal engine) link: https://the-sodium-studio.itch.io/shambles-game-engine-reveal

I have an interest in bringing things from the past into the present, e.g. the 3d platformer. that's why I made one and released it for free.       link: https://the-sodium-studio.itch.io/cory-story-classic

I hope you guys check out our page. make sure to look out for a prototype for shambles, coming on valentines day.

https://youtu.be/zfnSvZZKrYA

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Hello Gamers & Game Makers!

I'm a french guy with a really busy life. So to be brief about those last few months, I simply abandonned a computer engineer job cause I was spending more time on unity than doing corporate stuff. Not sure where this is going but i love it. I've been doing this since 3 months now and coding my own scripts since a month cause i can finally understand the unity documentation >_<". I've spent so much hours night and day to get there, begging some invisible forces to help me find compiling errors i'm laughing at now, but it still seems like i've started yesterday!

I'm starting doing what I really want to do now, and I have so much to create!

I hope the games I will share would be entertaining.

See you arround

Jess,

https://gamesofarcadia.itch.io/

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hi;

My name is Magdy  I made 2d games with  unity and c# and now i make game with unity and bolt  I hope to join to team for producing game faster 

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Hey there I am galaxyraider9 I have been making games for a good 3 years, I have made a few games but didnt put them anywere and I am currently making a game that I did put on itch.io.

My name is David, and I like to make 2d games and participate in game jams, I'm an awful artist and  in my first jam I made a game about a goat. Then one with vampires, I use GMS2, as I find it to be one of the simpler engines.

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Started coding 33 years ago on the Atari ST, truely oldschool. In favor of Assembler and BASIC I had an aversion against C++, but ultimately and in the dawn of WebGL joined the JS band wagon. Actually I am first and foremost an artist in music, gfx and filmmaking. Code is just a tool. Besides the 8 MHz Atari CPU with 1 MB Ram, I started with QBasic on PC DOS, writing 2.5D racasters and Voxel games. Then my Direct3D encounter with Darkbasic 1, upgraded quickly to Blitz3D, which was very powerful at the time. Pity it kept using DirectX7, so it became kind of inferior in terms of new features. However, it's still very powerful and now open source, and also freely downloadable. Recently I tried _many_ WebGL frameworks. I did not choose Unity or Unreal by now due to their colossality, and also to support non-monopolism a bit, so I found Coppercube, which may have flaws but is also very powerful in terms of 3D games in the Browser, which is what I am interested in mostly today. I am currently having free capacity, so if anybody wants to hire me, don't hesitate to contact.

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