I play all Indie games in rotation review them when im ready and feel the games done and get the word out on my small 5k almost channel
livestream every day when I can come say hi
Hi there everybody!
Let me briefly introduce myself! I'm Elias Luukkanen from Finland and I compose music as my profession. I especially work for video games and animations. If you are interested, check out some works of mine at my website: https://www.eluukkanen.com/
I have heard about itch.io for a long time, but never really came here before. But now I decided to come in and meet game creators, gamers and more
Looking forward to discuss and perhaps collaborate! :)
Hello Everyone! My name is MR Games, an indie game developer and all around tech software developer. But you can call me Steve. :D ... I'm working on a 3D baseball type of game currently and it's going quite well and a lot of fun. I generally like sports/ physics-based games mostly though not only. I built my own 2D/3D game engine over OpenGL ES 2.x+ for mobile devices primarily, with custom rendering pipeline, before I decided to give Unity a try and think I'll stick with it for a while due to ease of use, large community, etc. Looking to get this game released soon on itch.io. Hopefully soon really is soon.
Hi Steve =), nice to meet you, its awesome that you used to make your own engine, i always prefer to make my own things (2d sprites 3d models etc you know) and while i never did my own engine, i used to use dark sdk that is like a directX wrapper that saves lot of work, but yes i agree with you, after trying unity it seems a lot better due its visual interface and built in features like physics particles etc. Sports and physics games are really fun, i made a racing game (in steam for now), I hope you complete your game really soon and can distribute it here with steam keys (i want to do that too due its protection feature), i hope you can share your experience when its out, good luck!! =)
Hello everyone, my name is Jaime, I am an indie dev who likes action shooters. I am currently working on a monster arena game where the goal is to survive waves of monsters with your weapons at disposal and stealth skills. There are still more levels that I cam currently working on and weapons. I have released a second update to the game so just wanted to spread the word and become part of the community.
The game was built using Unreal Engine 4 in around 1 year. It has been fun. This is my first and the current goal is to keep improving it and myself.
Hi folks! My name is Gary Alfonso - also known as Gary The Bard.
I started my artistic journey as a Music Composer, but I'm now tackling my childhood dream of becoming a game developer. I've created and released two completely solo Indie Game Projects. Both are platformers of the artsy kind.
I have aspirations to make RPGs and VR games, but for the time being - I'm focusing on builder smaller, artistic games, until I have the resources and abilities to tackle some of my more ambitious ideas.
Check out my games folks!!
Sincerely,
Gary
My name is William, I make 2D and 3D (Mainly 2D) games for MoredGenis Games.
I make little games for people to play and I make most of them free unless they are SUPER good and have a good game page and even when I do I make sales a lot so that people can get them for cheaper than their cheap price is. I have my own company called MoredGenis Games and we are currently looking for a team willing to be for free. Check out my profile for more. I am trying to port my flash game to PS4 if I can but I am sure it is impossible. I also make tools and operating systems which I make available for free.
Hey, just wanted to introduce myself and point you towards a game I'm working on. Here's a should video so you can see what I do. If you like what you see please check out the devlog I'm putting together: https://multi-core-collider.itch.io/mcsquared
I’m Electofunk, I exist and I’m bad at it. I run this thing called ‘Jude’s dumb dare’ in which I make a game over a week and then me y mis amigos play that game on ‘the youtubes’ for other people’s entertainment. I make games in unity using c# and I’m amazed that I haven’t been banned from itch.io for making bad games. My page is ici.
...tadah?
Hi ! I'm Adrien. I'm and passionated by independant and old school game. I'm a french independant graphic designer and made pixel art for hobby or personnal projects. I'm here to combinate this open community exchange, the passion of the different states to make a game and. They are really good project here It's a good way of motivating exchanges ! Can see my fist work here : https://smartchip.itch.io/vintage-nervous-shooter-essential-kit
I am Sarainia, Single, from Canada, Um I'm new to this site I think I signed up like yesterday or the day before so yeah very new, I just came to this site to upload and sell my game lols, other than that I am not much other than a game designer! I am working on getting more games up and eventually making them all free but I dunno how to make them free and still have food on my table lols I dunno if I want to add ads to my game as people find those a turn off in most cases! :) I am not a coder by any stretch the best I can do is Drag and Drop stuff like RPG Maker or BuildBox! I wish I knew how to program because then I can customize things even more :)
Hi everyone, I'm Chukobyte. I've been participating in game jams and making small prototypes with GameMaker and Godot for about 2 years now. As of now I focus mainly on 2D pixel art games with Godot. I also compose music as well (mainly chiptune). I'm currently working on releasing a roguelike dungeon crawler.
I'm looking forward to participating in this community! If you would like to learn more about me feel free to message me or check out my profile.
Hi, all. My husband and I just joined itch.io to publish our first game, Sarah in the Sky. It's a simple maze game. We chose the simple format so I could learn the process as well as complete the project in timely manner. I wrote the stories and designed the levels while my husband did the rest. We really enjoyed the experience, so we want to continue developing games. In fact, we want to make a rpg next and have been brain storming a lot. Cheers, to all the hard working game developers out there!
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Hey everyone. This is Kid Thunder Productions, which has been on itch.io for about a few months. KTP as of now, is a one-man indie game studio. I have released my first game, Kiberki, a turn-based RPG game which was done with RPG Maker. However, I am trying my best to learn additional engines like Unity since I have a solid interest in creating games of other genres, particularly shoot-em-ups. I am a pixel artist, 2D artist, and a sound engineer (particularly music production). My first game, Kiberki took years to make simply because of play-testing and buying a new PC JUST to continue working on my game as well since I started working on a computer that is years old. Also, there had to be some subtle revisions in the writing. I initially started the Kiberki project while I was attending school for game development and was partaking in other activities outside of working on my game. Sadly, Kiberki was in development hell, but in August 2015, I started back on this project and completed it within 2+ years.
As for industry standards, or simply being an indie developer, I am literally a generalist. However, I find myself a bit stronger in 2D art/pixel art as opposed to 3D, which the most I can do is vehicles and environments. As for my sound engineering capabilities, I am a chiptune musician and I mainly write 8-bit and 16-bit tunes.