Hi,
James here. Joined as new member today.
Hey Guys!
My name is Joe, and I'm new to game development. I dream of making the world's best rpg, a ground breaking rts, and a new fps that will blow every other out of the water! Until then, I'll keep learning the ABC's of gamedev. I try to work on my projects everyday and I love the learning process and the hard work it takes to be good at this! I look forward to bringing you guys awesome games and to play your games as well. Happy developing my friends! :)
Hey everyone! My name is Lee and i'm a 22 years old programmer. I've been learning game dev for over 3 years now, i've won a couple of game jams (Including global game jam of the last year).
I'm currently working on a game called "Biomind". https://leexx.itch.io/biomind
Its still in its early stages of developpment.
I'm really enjoying this community!!
Hello, I'm Marian, 28 years old, experienced and currently full-time working as a designer/web-developer, new to game dev.
Just a few weeks ago I've released my first game Laser Asteroids.
If your interested what I'm working on now, please visit me at twitter: @marian_pekar
Y'ello - Jamin from Superstring here.
In the day, I work for a publisher on AAA Brand Management, whilst evenings and weekends I beaver away on Headspun, which - it just so happens - I've just created a home for here in itchio.
I'm big into narrative games and anything which pushes the envelope of the medium in interesting ways.
Looking forward to having a chinwag with you all.
Wanted to take a minute to introduce Redonkulous Gaming, for those who are already not familiar with us:
You can find us at https://redonkulousgaming.com/ and our mission is best summed up by our tagline: Indie Gaming, Developer Interviews, & Exclusive Content - By Gamers, for Gamers
We do our best to connect gamers to the developers to enhance the overall gaming experience. We have new content daily and we are always looking to partner with developers to tell their story and give gamers a synopsis of the game.
Contact us:
Twitter: https://twitter.com/redonkgaming
Facebook: https://www.facebook.com/RedonkulousGaming/
Google+: https://plus.google.com/113247538413733289198
Website: https://redonkulousgaming.com/
Email: Redonkulousgaming1@gmail.com
Channels:
YouTube: https://www.youtube.com/c/RedonkulousGaming
Twitch: ReDoNk56, Calijp
Steam: http://store.steampowered.com/curator/31387966-Redonkulous-Indie-Gaming/
Our NEW Partner Network with a list of publishers and other resources we use will be listed for the developer's convenience! https://redonkulousgaming.com/publisher-partner-network/
Our NEW Steam Community Hub: http://steamcommunity.com/groups/RedonkulousGaming
I'm Pikadude No. 1, and I love games, cuteness, fairies, and especially games that have cute fairies. I've made a bunch of Web things and put them up at https://pikadudeno1.com/web/, and I'll be working to bring some of them over to itch.io - currently none of them have cute fairies, which is a serious flaw that I will fix as a 2018 goal. ❤️ I dream of influencing the world into being a friendlier place through my games - wish me luck!
Hi. I'm a game player. My favorite games are roll the ball, neighborhood from hell, etc. You can guess that I like light and simple games. You can play those games with me at the address http://rolltheball.co/ . nice to meet you!
Thank you. My works are not so advanced, but i would like a general feedback.
https://burakaltr.itch.io/
Hi, when you have time, please review my game. https://imavera.itch.io/7th-goddess It's an atypical visual novel made with prerendered graphics. This is going to be a free game at least in its first version (kinetic novel). The focus is on story, surprising plot twists, quite a large cast of characters, extraordinary/supernatural events/powers. I am working on this every day for several hours and I hope to finish the kinetic version by the end of this year. Thanks!
Except developing I try to give my opinion on other people's games. Mostly on small games that don't have much popularity. But my games don't get much of reviews and if they do, they are mostly hypocritical and with no criticism. I would love to have someone to criticize my game. This is just an early version but if you'd give it a try would be great.
I'm just new here but i really liked this website!
Ohh, yeah i forgot. I'm Nurhan, Unity gamer developer ( self-employeed) and i made 2 games. And i currently study Android for my job career. I made a games since 2015 and make Apps since 2017. Also i made a self-novel about a girl who has a horrible past and a strange power that can transform her into a demons!.
I also enjoy, reading manga and novels (Mystery and science fiction) , watching Anime (Japanese and Chinese) and Dramas (Japanese). I'm big fan of Agatha Criste books and watched all her dramas and films. My favorite film "Murder on the orient express" and my best drama "Then, there were none".
This is my community page:
https://itch.io/t/228608/my-games#post-418185
This is my page:
My games:
1- 3D theme park: ( Google play, Windows, Mac)
https://hana-chan.itch.io/theme-park-3d-game
2- Dead Elixir Game: (Mac, Windows, Linux)
Hi my name is Davis. Nice to meet you all.
I wan tot tell you I like creating small nugget worlds for a living. Almost like a novel for games. And I only spend 3 months on each project. Right now I have one project in my portfolio. Like The Unspoken Valley 4.3
While back I was very crazy on the internet in 2017 because my doctor didn't help me with my schizophrenia. I am more calm and relaxed and professional than ever. I have new doctor to help with my illness. I am not a monster you know I am a person who has scary thoughts at times.Creating worlds get's my mind out of crazy and stupid things even though I am a art nerd. hehe
What about you? :)
Hey there. I just recently joined and thought to stop by and pop a 'hello world'. I'm a game dev from Croatia. I've been using Unity for over 12 years. I'm currently exploring Godot Engine. I will be releasing a demo of my upcoming game soon (page is still a draft until i get some proper screenshots and gameplay video).
Awesome! Take a look at Godot Engine. It's completely free (open-source) and no royalty cut if you succeed. It also deals with some nuances that Unity has (moderately advanced stuff). Offers 4 languages (visual script, gdscript, C# and C++). Visual script is like blueprints in unreal. gdscript is their own dynamic language (much like python + javascript kinda thing), C# - well, no need to explain this and C++ - they call it GDNative. It's their own system that allows you to create custom nodes (base entity in godot) in C++ without recompiling the entire engine .
Hey!
Yeah. I tried Unity when it was v 2.3 (mac only). The reason I switched was because my team switched projects and I ended up on Unreal. Having used Unreal for a while, I got the impression it is way too bloated and an overkill for most of the thing you want to do. Searching for free alternatives.
I found Godot which blew me away with its scene/node paradigm. It's very light (barely 40MB). Took me around 10 hours to go thru the docs and about 4 hours to make my first game. The thing I like the most about it is that EVERYTHING is a scene (think unity PREFAB, NOT unity scene) and can be instantiated as a node (think unity gameObject) within another scene. Also, scenes can be inherited (unity prefabs can't) and you can nest scenes (can't nest prefabs without losing connection of nested prefabs). Another thing is that it supports 4 coding languages: VisualScript, GDScript, C# and C++.
Also, it's open-source and has no 'success fee' (like Unity's 100k or Epic's 5% cut).
I haven't tried Godot but I've seen some videos + your opinion on it and it looks great. I've been using Unity since I started, a bit more than 2 years ago and I never thought to switch to another engine. Maybe because it took me some months to understand it in depth. I had knowledge in C# before finding out about Unity and it was just great for me because it used putted in use all my previous knowledge. Do you suggest me to give it a try and maybe switch over or I should stick with Unity? I mean, is it easy to start using another engine after you get used to one?
An about the fee, I think that Godot is fairly new and it is looking for more users and it will have a fee later on... Just my personal opinion.
Since Godot is open source - it will probably never have a fee. Whether you should switch is entirely up to you. I would definitely suggest to at least give Godot a try (a week, maybe two) and see if you like the scene/node paradigm. Two years of Unity is enough to get to a point where something starts annoying you (e.g. we've been waiting for nested prefabs for years). But, don't force yourself. I had good reasons and I don't regret doing it. Who knows, I might go back to Unity if professional (9 - 17h) work requires me to.
Late to the party but maybe I will have the pleasure and someone will still be interested to read it. I'm a 18 years old developer from Albania. I've been developing games for like 2 years but I published my first game 1 year ago and you can check it out in my old profile. I've been using Unity since I started but before that I was into programming and I also made a some models with Blender. Than I realized I could put my character into live by combining it with programming. My games are improved a lot since then. I'm currently working on a huge project and I think it will be great if it get's a bit of attention. I could say for sure that marketing is not my thing hahahahaha.
Hi there , Adwit here from Bangladesh!
Being a full time student and a game developer is a hard thing but I am loving the vibe here and the community, so I hopeful of the future. I use Construct 2, so if anybody wants to collaborate or just uses construct as well, then hit me up. I would love to know about your work and learn something new.
Discord: adwitr#1164 and you can find me on my instagram as well.