I don't want to drag this conversation further than it needs to, but honestly you shouldn't have to feel bad or guilty about it.
He violated the Terms of Service and caused problems. At the end of the day if he's going to be a nuisance to everyone and put himself at risk on the internet openly then he neither realizes the situations he could put himself into or understand how anyone reasonable will feel about it. And he should be lucky that someone more disingenuous isn't trying to fuck with him, that'd be worse than us harping on him to stop communicating with any of us or others.
At this point, it's better to put the situation to rest and move on. It no longer concerns any of us what he does.
I'm only posting this for the record since I confronted him on this and got him to outright say it.
While I get what criacuervos is saying that, there could be some uncertainty since we're talking about someone who is only posting written messages, I don't think that RJ was lying about his age since a lot of his behaviors did line up with some kid who has some sort of learning or social disability. This also isn't the first time he admitted that he was underage or in the fifth grade either.
It may have not been right to confront him, however the circumstances surrounding the situation warranted it. EDIT: If anything I'm holding onto whatever screenshots I have of my interactions with him simply because if he follows me elsewhere I still have leverage to point out what issues I had with him and why I want nothing to do with him.
Introduction of a new person (I guess ...)
So i'm Lawrence Disward (Alias with wich the game will be released), i intend to stay anonymous, i have no intentions to become known for anything.
My objective by coming here to share my project and its evolution (And also my experiences while creating it) ! (That'll include the failures, the issues encountered, etc ...)
In real life, i'm 28 years old male and i'm very fine with who i am :D
More infos on my project in the dedicated post i'll make about it !
Hello. I joined yesterday and think maybe I should have earlier.
Over 10 years ago I did a Flash game. It was a lot of work and completely unsuccessful.
Since Flash was dying, I took my sprite engine from the ActionScript and converted it to JavaScript. Then I wrote a parsing engine for it and that's how I created Canvas Language (also called SCL). SCL is an animation programming language. I use it to make GIFs and games.
I'm planning up to 4 more games for Itch since they are mostly made.
I'd like SCL to be good enough for other people to make games with it.
Hi All,
When it comes to games I'm a hobbyist and when it comes to music I'm a professional. I 've been messing around in Unity/C# for about a year. My first upload to itch.io is Castle Moldvay, a rogue-like interactive fiction game that attempts to simulate a late-70's mainframe experience. It's a work in progress and I'm looking for feedback/testers. In the meantime, I'm thinking of writing a simple arcade-style game to show off my music chops... My coding skills go way back to the 1990's when I used to work for a tech firm... I've been in music full time since about 2003. I'm mostly known as a "rock guy."
When making games or games-related stuff I go as Vectory ... when I'm doing music stuff, I'm just Dean. If anyone is looking for a collaborator, don't hesitate to reach out!
Hello! 😁 We are Edulcor Games,
a small Educloring studio based in a small country
you probably never heard about...
♦ Our goal 👉bring some sugar and honey in your acid life by playing our games, wether they are free or not. 😊
Or like someone sayed in the album "doggystyle" of Snoop Dogg,
"crash your fat a** with a fat d** " 🤣
You can visit us here =>https://edulcorgames.itch.io/
Thanks and...
May the sugar be with you! 💪
We are a two brothers team from Italy, we make 3D CG games and videos plus we have some sort of e-book collection: everything (except the Game Engine and the Graphic Softwares) about our work is hand-made directly and uniquely by ourselves.
If you don't mind, heres a short reel about our work (BEWARE: it contains some NSFW clips)
Hello all,
I'm looking to get serious with putting my ideas and thoughts out in the world in the form of video games. Like everyone I've got that "killer game" idea that I want to make, the challenge is that I need to actually start the journey of learning how to make games. I've set myself the challenge to complete a unity learn course to help me release a small game at the end of 2023. I'm interested in exploring African inspired games and Afro-futurism as themes.
I'm endeavouring to document my travels on here to keep me honest and motivated.
Thanks for reading.
Hi all, new and novice game developer here
I've been playing around Godot Engine for about a year and learned to make basic platformer games, I personally like castlevania (metroidvania) style action adventure games.....
And hopefully make indie games and gamedev projects, share with the community and rest of the internet. (plan to hopefully publish a test game on itch soon)
Happy to finally get on here, share , learn, grow and engage with the community. Thanks!