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Introduce yourself! Sticky

A topic by tesselode created Nov 30, 2015 Views: 136,968 Replies: 2,411
Viewing posts 1,117 to 1,136 of 1,405 · Next page · Previous page · First page · Last page
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Hello Everyone!


My name is Tyler and I work as a software engineer. Game development has always been something I am interested in but never focused on in college nor in my everyday job. So, I decided to start learning game development as a hobby. 


I picked up a book on Godot and have been making small 2D games in Godot over the last couple of months. I'm having a lot of fun but would also like to start working with others to create more in-depth games. 


Please feel free to reach out if you're an artist or sound designer. I'd love to work with others to develop an amazing game!

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Hello , I am a begginer in game development , I make 2d games with the help of gdevelop . I had already made a prototype game called SPACEMEN . 

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I'm an artist (formerly on tumblr now everywhere else) who has delusions of one day making a game despite currently having no coding skill :P,  current plan is to do character designs and Sprite work for other gamedevs on here XD

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Hi everyone! My name is Mathieu Atallah and I love TTRPGs. I'm in the process of writing a cyberpunk one set in Montréal! Thanks for having me :)

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im kuggs, i make music and for the past 3 months ive been trying to learn game development. Im working on a game "Kuggs" that's close to being finished. If anyone wants to test it out, here's my page kuggss.itch.io/kuggs.  Comments appreciated :) 

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Hello, I'm David and I'm a second officer on a general cargo ship with two azipods aft and a bowthruster forward
I'm especially interested in being able to make my own models and have played with bridgecommand in the past

Is it possible to make your own models for this game ?

I would like to be able to make a reasonably (ship handling wise) accurate model of the ship I am on.
I run linux generally, and have tried installing this on wine, but its not working right at the moment.  With more time to fiddle around Im sure it will be ok.

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Hi, I'm Harsh Lakhan, a 17 year old from India, and I love making games. This is my page, you can check it out. I make games since I was a kid, but I never published them. I started to learn programming with scratch, and today I know Python, C++, GLSL, HTML, Objective C, C, Etc. I know how to make 3D models with proper texturing, UV Mapping etc. In fact I got no formal education in this stuff, nor I took any course. I started this when my dad said "Don't play games, unless you can make them", when I was Playing Grand Theft Auto: Vice City. He deleted it and gave me Scratch 1. At that time I was just 6 years old. BIG THANKS TO HIM THAT I COULD DEVELOP MY OWN GAME.

What happened to your game on itch.io?

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Well, I guess it's time to introduce myself. I'm rafster, newbie game dev. I actually had months making my own adult gay game, and I plan to release it here this week. As for me, I'm from Venezuela, 42 years old, and I'm learning slowly Twine, JS and CCS in order to make my HTML5 game.

And here I present it, Grizzly Grove. I'm happy to be here in this community.

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Hi, I'm Qory.

I've had a few ideas for games (primarily some genre hybrids), and unfortunately fell into the trap of just sitting there thinking too much of "what I want to do" without going too far into actually making anything. So, now that I have some basic start for one of my projects, I'm hoping to use this site as motivation to finish it.

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Hey there, I'm ArsSanctum (Ars for short)

I'm developing a visual novel series called "The Nameless Braves"! While -my- page is a mess, I do have a decently put together page here for the first installment of this series. I plan on it being a trilogy of what I call "books" and each book will be separated into episodes. The first book is "Heaven", hence The Nameless Braves: Heaven, and I intend to have the first episode of this book available to play for free come April 29th!

I do have plans for intermediate content on the game (like sub-books taking place between books 1 and 2, and then 2 and 3) and also other creative ideas separate from TNB. While TNB is a kinetic novel I do want to make a VN in the future that'll be far more choice heavy.

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Hi, i'm Ambyr Marie. I'm a composer with a Bachelors and Masters degree in Music composition for Film and Games, i'm a classically trained grade 8 standard pianist and compose music of all genres. I re-scored the music for the games Horizon Zero Dawn and Jedi Fallen Order. You can find most of my work via my website which you can find here https://ambyrmusic.wixsite.com/mysite

Please feel free to contact me on my Socials too! I have a LinkTree account that will navigate you to my pages https://linktr.ee/AmbyrMarie

Looking forward to connecting :)

Nice meeting you amber, I'm Harsh and this is my page.

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Hello ive been making games for long time mostly as a hobby Ive liked games since i was a child

I also make electronic tunes sometimes

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I am Valerie. I go by many names online. I have been trying to make a commercial RPG Maker 2003 game for 7 years but sadly a lot of problems got in my way. I also might make some stories in Twine, or some other form of interactive fiction. I even thought of using RPG Maker 2003 as a visual novel tool (but I was mistaken because I thought there was a way to write long passages of text in it rather than the typical textbox). Maybe I still will do that... Really annoyed that almost everything associated with RPG Maker 2003 since Yume Nikki has been horror. Also, there is no Discord server for RPG Maker 2003, which is a big shame considering it has so much history. It is hard to uncover a lot of the information surrounding the engine and despite not experiencing that history, I want to bring it back in some way. My favorite games are classic Japanese RPGs and have been since I was very young, although I also loved Real Time Strategy games (which I would love to make some day), Interactive Fiction and Turn-based Strategy (I love Fire Emblem Geneaology's design ideas and I think Thracia 776 was almost the perfect Fire Emblem, and I think Advance Wars looks really interesting as a multiplayer game and Days of Ruin looks like the coolest game in the series. I am waiting for Re:Boot Camp as my entry to the series.

Anyway, I would love to get in contact with someone who has lots to say about these topics. Sadly, I doubt they exist on this site.

I loved pokemon rpg's.

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Poke'mon is the most popular ever and does not really lose popularity for whatever reason. I started playing RPGs with first generation of Poke'mon.

That's great

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Hi Valerie im an O.G gamer and developer of games , My interests are ALL and I mean ALL games and tools and utilities , Including SFX development , 3d Models (OBJ and FBX formats) Visual Novels , I use Tyranno builder , it is very simple to use and can produce some great effects when used correctly , I own a great Gamoing P.C and an xbox one x with over 1000 games over 3 accounts i go by the gamer tag Ufc4 Addict (lol) I am 49 yrs old but have 3 TOP 30 WORLD high scores on 3 Different games , 720 degrees skateboarding , Tempest X4k , UFC3 All time greatest E.U number 3 for takedowns in a week , Well enough of that im a keen artist too and can animate my 3d models fairly easily , The game engines i use are Unreal 4 , Tyranno Builder If action (VN, Platform,RPG making software) which is fantastic and simple to use too , I have a paid for producers edition of Fruity Loops DAW and various SFX tool and VST's , I am currently not in a project and i would like to discuss your ideas to see if we can collabarate at all ,Plz Plz REPLY to stonky73 :) thx and BYE for now

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Interesting introduction. I mostly deal with pixel art and MIDI music. Not really sure how to work with people. I could have missed your message since you did not make any direct reply.  I am really shy when it comes to explaining my game projects. I am not sure if they sound okay "on paper" to most people. They are very groundbreaking topics dealing directly with politics unlike most games. I think most of what I could need help with is pixel art. Not sure if you could help. I am thinking about 3D models in the far future, but I wanted to try building based on the original Playstation if that is possible.

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Hi again im also late in a reply , But i may be able to help you with the pixel art , I am not an 8 bit pixel artist very much , But i do use gimp art software which is free and has a built in pixelator ,So in theory my ordinary art could be pixellated to look 8 bit ,I also have a couple of pixel programmes and animators but havent had time to play with them , A couple of them i bought from itch devs on here that work quite well (Pixellator) being one of the best there are a few more as well some free , Politically i know nothing im afraid , and thats the truth , I wouldnt want to interfere with your story lines anyway im just interested in doing some art and maybe sound fx for you could you possibly give me your email address so that i can send some examples of pixel art (im no expert this is just a hobby) I hope you will and i hope to hear from you soon :) stonky73@itch.io

I do not know much about working with other people. I guess I might be able to use your help, but not sure if I want to have my email in a public place.

Deleted 1 year ago
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Maggy

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Hey, I'm sean, I've been working on a horror/rogue like for half a year now. My first game was a fun platformer. I like pixel art, saxophones, and chess. If you are a single hawt female, dm me.

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Hello Everybody!

I feel like this is a question that probably gets asked a lot, and if there's a specific thread or subforum I've missed for it then I apologise. Also please forgive any mistakes in my writing, as English is not my mother tongue.

I recently suffered a bad accident and I decided it would be a good idea to mix The Time Machine and Zardoz with my painkillers. Now I want to use my free time to do something I've wanted to do for several years, try to design an online indie game. I would like to create a role-playing, management, and stragegy game set in a post-apocalyptic future, where homo sapiens has largely lost his sapience. Most of humanity is dead, most of the remainder has regressed into vicious yet savages, a small minority have scattered into loose collections of docile yet dull-witted primitives, and an even smaller minority have somehow retained both the strength and intellegents of their ancestors. You (of course) belong to the last group.

The game is going to be divided into several phases. The first part involves taking power of your community through any of several methods. Second part involves building up your society, expanding your power over a larger geographic region, interacting with and probably absorbing many other communities which are run by exceptional people such as yourself. When your army and empire become strong enough, you'll eventually seek to eliminate the threat posed by the savage hordes. Beware though, as even these are not without an guiding force of their own!

To explain simply what I want to do: if you ever played retro-90's games like Microprose' Darklands or KOEI's Celtic Tales, the first part will probably be a lot like that. Second part might have more in common with Microprose' Civilization or KOEI's Ghenghis Khan, though still keeping much of the initial RP elements. Jaja, I played a lot of these older games when I was a kid because I was poor and that was all that worked on an old computer. :)

I can say more if anyone is interested, but I think this is a good basic outline. To begin, what game engine should I use to make this? Unity would be the obvious choice, but it doesn't seem to get along very well with Linux. So maybe Godot would be a better alternative?

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ello

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Hi, I'm Silver of Froggo. I've been here for a year or even longer, but I never knew this site had a forum...so hello, Im...trying to make games in RPG Maker. Because I've never ever released something aside from a little cutscene for a contest. But I'm working on something right now. It's pretty small project, so I hope I can finish it :/ "

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