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Introduce yourself! Sticky

A topic by tesselode created Nov 30, 2015 Views: 139,021 Replies: 2,420
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Hi guys, long-term adult artist working on my first proper game.
I was recommended here by a user on Twitter when I asked where I could get advice on my adult visual novel I'm working on.
Hope to find some critique & advice and discover some cool games~

Hey there everyone.

Goz and Dan here. We are startup let’s players, focusing  a lot of our work on itch games.

We have showcased many games from this site and love to support indie devs.

We hope to get some love back with subs and an interested audience.

Check out our vids and show us some love back here :)

Reach out here to have your game showcased


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www.dibyro.com

 

Who We Are

We are Dibyro!

We are a St. Louis based video game services company.

At Dibyro, we focus on providing top quality content with the highest levels of satisfaction – we do everything we can to go beyond your expectations.

With many different options to choose from, we’re sure you’ll be satisfied choosing us. Look around, and if you have comments or questions, please feel free to contact us.

Customer Service Number And Email

(314) 643-7976

dividedbyzerolaboratories@gmail.com


 

What We Do

We create, market, and publish top quality games for hire.

CREATE - We will create a game for you! Our developers have many years of development experience. We use a signature design process making it easier than ever to bring your video game idea to life! Contact us now for your free consultation.

MARKET - We will market your video game! Our customers are very loyal and are always looking for new and exciting games to play. Let us help spread the word about your game!

PUBLISH - Want to take your game to the next level? Let us help! Dibyro is a licensed publisher and can get your game on Google Play, Itch, Amazon and more! Contact us to learn more!


 

What Does It mean

 Dibyro means a unit that can not be defined or broken. 

Dibyro, short for Divided By Zero, is an idea that a unit can not be divided or defined by others if it sticks to its core values. At Dibyro we value Family, Respect, Friendship, Quality and Co-operation. It's believed that with these 5 core values a unit can, and will, thrive.


 

Why Us

Choose us because we believe in top quality content, top quality developers, and top quality experiences

We are professionals when it comes to entertainment, and video games are something we take seriously. We know what it means to our customers to own quality games. We value our customers and what we can offer them. As the creators of "Bloqout", the addicting, hit puzzle game, we hope to create games that everyone can enjoy. Take a look around our website and see for yourself what we can offer you.


The CEO

Marcus Flakes

"I founded DBZL because I believe top quality content comes from not only top quality developers, but also top quality customer service. I value Family, Friendship, Respect, Cooperation, and Quality."

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Hey everyone I made a New Studio called "Simple Games: Chicago Edition". My first %98 completed game called "Zap! ver 1.0.3". It's a top down  space shooter. I used a few purchased and free assets to make this game more completed. My plan is to sell this game in every gaming market. I still have no clue how to make this game for mobile? And place ads for this game and make for free? Is their and help I can get?

Thank you.

Here's the link to my page.

My Page

My Game

I need some help of to sell my games? 

Can someone give me advice?



Hi guys

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Fala galera !! Detalhes chegando e as novidades

Hello everyone. My name is Jorden and I am part of the team PairofAces. My team and I are asking the community to go and check out our Kickstarter for Mission to Mars. We only have 12 days left before the run is over. I ask that you please check it out and spread the love of Mission to Mars to your family, friends, and everyone else. Thank you to all who support Mission to Mars. Link to Kickstarter: https://www.kickstarter.com/projects/827521211/mission-to-mars-0?ref=nav_search&...  

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guess i signed up for the recent game jam





hi im heiho and i've been making pixel art for 5 years


ive been coding for 4 years



guess i have nothing to say

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Yo, call me Ricky. I'm 20 and I mostly make fangames.

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hi I'm Sidon ! Nice to meet you

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Hi! I'm Dominic.

Currently finishing up my first real game. 

Got into game design during a burnout/depression when I finally started to get back some energy.

Got hooked and now readying up my first release (EPICALYPSE™ coming December 24th). 
Would love to get to know fellow game designers.

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same here bro.. :)

Started game dev when my father left. Its cool when depressions turn to motivations :) Keep up the good work brother !

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Thanks! You too man. Sorry to hear what you went through, but happy to hear you too turning depression into motivation.

I am jarick I am new here just wondering if i can make a horror rpg here

hi my name is jjun4341.

i'm korean man.

I'm looking for someone to develop with me. e-mail: cube4341@gmail.com

thank you

Hi my name is Hansen. I dont know what to add here So, nice to meet you all guys

Hi there, my name's David. I'm a web developer, and making games is my hobby. I've got some games on the Google Play store which I created in my spare time. I got lucky with one of them called BotSumo and it's been downloaded over 250,000 times in the last 2 years ( I bet I won't ever be able to repeat that!). I've loved making games since I was a kid, and made loads in Flash back when that was a thing. Now I'm using Unity which has been a steep learning curve but I'm really enjoying the flexibility it provides! 

Not sure what else to say about myself really. I'm probably a generalist. A bit good at art, a bit good at code, a bit good at ideas. But probably not excellent at either. Although I think a knowledge of everything really helps. 

Hello there! 

I am Cooper and I started Ivory Crow Games as a project to create a new game every month as I learn how to make games. I started making games about 12 years ago and have never really had much success and was tired of never shipping games because of this that or the other thing.. As I'm sure many of you have experienced. So this last year I decided to set a goal of making a new game every single month.

I started making games on codepen.io and they really weren't that good but every month I would release them to my friends. About 5 months into it I had some friends come to me and really want to participate in my projects. Which is awesome because now our scope has gone up a ton. The two of us just released our 5th game which we are very proud of. It has over 100 views on itch so far which may not seem like much to most of you, but to us it's awesome.

Our main focus is 2d games for both web and mobile. We have yet to release to iPhone because of the startup cost, but hopefully that will happen in the near future.

We try to make a new style of game each month and our motto is "Never be Comfortable" which often results in late nights at the end of the month.

As someone who has no idea how to get the things I make out there I am really excited to join a community like this one.

I'm not sure what else to say, but if anyone has any questions, comments, or just wants to say hi feel free to shoot us a message.

Thanks!

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