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Introduce yourself! Sticky

A topic by tesselode created Nov 30, 2015 Views: 139,089 Replies: 2,420
Viewing posts 422 to 441 of 1,412 · Next page · Previous page · First page · Last page

Y'ello - Jamin from Superstring here. 

In the day, I work for a publisher on AAA Brand Management, whilst evenings and weekends I beaver away on Headspun, which - it just so happens - I've just created a home for here in itchio. 

I'm big into narrative games and anything which pushes the envelope of the medium in interesting ways. 

Looking forward to having a chinwag with you all. 

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chinwag thats the first time i've heard that term. XD but welcome to the site! i'm actually really into narrative games as well, problem being, i suck at making stories. but im looking forward to seeing the projects you put out!

Wanted to take a minute to introduce Redonkulous Gaming, for those who are already not familiar with us:

You can find us at https://redonkulousgaming.com/ and our mission is best summed up by our tagline: Indie Gaming, Developer Interviews, & Exclusive Content - By Gamers, for Gamers

We do our best to connect gamers to the developers to enhance the overall gaming experience. We have new content daily and we are always looking to partner with developers to tell their story and give gamers a synopsis of the game.

Contact us:

Twitter: https://twitter.com/redonkgaming 

Facebook: https://www.facebook.com/RedonkulousGaming/ 

Google+: https://plus.google.com/113247538413733289198 

Website: https://redonkulousgaming.com/ 

Email: Redonkulousgaming1@gmail.com

Channels:

YouTube: https://www.youtube.com/c/RedonkulousGaming 

Twitch: ReDoNk56, Calijp 

Steam: http://store.steampowered.com/curator/31387966-Redonkulous-Indie-Gaming/

Our NEW Partner Network with a list of publishers and other resources we use will be listed for the developer's convenience! https://redonkulousgaming.com/publisher-partner-network/

Our NEW Steam Community Hub: http://steamcommunity.com/groups/RedonkulousGaming

Hello there.

I am an avid Java programmer from Turkey and i have coded projects available @ 

https://burakaltr.itch.io

Please check my output and feel free to ask any questions.

Thanks!

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I'm Pikadude No. 1, and I love games, cuteness, fairies, and especially games that have cute fairies. I've made a bunch of Web things and put them up at https://pikadudeno1.com/web/, and I'll be working to bring some of them over to itch.io - currently none of them have cute fairies, which is a serious flaw that I will fix as a 2018 goal. ❤️ I dream of influencing the world into being a friendlier place through my games - wish me luck!

hello and welcome XD looking forward to the games about cute fairies 

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hi my name is PhillyPotato i make games on Game Maker Studio 2 and i mess around on unity 3d (i hate unity 2d games. 3d is much better in my opinion)

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Hey I'm PKtora, 

I'm a graphic designer who recently got into game development for fun via the construct 3 engine. I'm working on a run n' gun platformer called Aquacat, and whole project is an excuse for me to get good at pixel art, lol.

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ey man, pixel art is tough, so i definitely respect you putting in the work to improve. anyways welcome to itch! 

Hi. I'm a game player. My favorite games are roll the ball, neighborhood from hell, etc. You can guess that I like light and simple games. You can play those games with me at the address  http://rolltheball.co/ . nice to meet you!

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Hi there! My name is Danny (nickname : danny065). I m a full time indie developer from Jakarta, Indonesia. I was using Unity to creating my games, and I have one game right now here. If you have time, please download my game and leave a comment.... (Anyway, I apologies for my bad English).

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Hello everyone I'm Steven from Shock Site Gaming News. I spend  a great deal of time covering indie games rather than making them. I'm looking forward to reviewing as many games as possible and I'd love to take looks at your guy's games. 

could you please check out my output?

Of course I'd love to check out your works. Anythting specific you want me to cover?

Thank you. My works are not so advanced, but i would like a general feedback.

https://burakaltr.itch.io/

Okay I'll see what I can do

I won't tell you to check out my games just yet, but when I have some things further developed and/or more stable, I totally will. :P

Hi, when you have time, please review my game. https://imavera.itch.io/7th-goddess It's an atypical visual novel made with prerendered graphics. This is going to be a free game at least in its first version (kinetic novel). The focus is on story, surprising plot twists, quite a large cast of characters, extraordinary/supernatural events/powers. I am working on  this every day for several hours and I hope to finish the kinetic version by the end of this year. Thanks!

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Sure I'll check it out.

Except developing I try to give my opinion on other people's games. Mostly on small games that don't have much popularity. But my games don't get much of reviews and if they do, they are mostly hypocritical and with no criticism. I would love to have someone to criticize my game. This is just an early version but if you'd give it  a try would be great.  

https://erlind-development.itch.io/anteus

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I'm just new here but i really liked this website! 

Ohh, yeah i forgot. I'm Nurhan, Unity gamer developer ( self-employeed) and i made 2 games. And i currently study Android for my job career. I made a games since 2015 and make Apps since 2017. Also i made a self-novel about a girl who has a horrible past and a strange power that can transform her into a demons!. 

I also enjoy, reading manga and novels (Mystery and science fiction) , watching Anime (Japanese and Chinese) and Dramas (Japanese). I'm big fan of Agatha Criste books and watched all her dramas and films. My favorite film "Murder on the orient express" and my best drama "Then, there were none". 

This is my community page:

https://itch.io/t/228608/my-games#post-418185 

This is my page: 

https://hana-chan.itch.io

My games:

1- 3D theme park: ( Google play, Windows, Mac)

https://hana-chan.itch.io/theme-park-3d-game

2- Dead Elixir Game: (Mac, Windows, Linux) 

https://hana-chan.itch.io/dead-elixir- 

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hello and welcome to itch! sounds like we like many similar things! sounds like the type of novel that i would read XD but honestly, your work seems impressive and i cant wait to check it out. hope you enjoy your stay at itch! 

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ohh thanks for ur words :D :D i didnt really complete my novel yet. but you can see my work in my profile and gave me ur feedback! :D, i appreciate your opinion 

How did you forget +90% of your content...

J.K. ahahahaahhaa

Hi my name is Davis. Nice to meet you all.

I wan tot tell you I like creating small nugget worlds for a living. Almost like a novel for games. And I only spend 3 months on each project. Right now I have one project in my portfolio. Like The Unspoken Valley 4.3

While back I was very crazy on the internet in 2017 because my doctor didn't help me with my schizophrenia. I am more calm and relaxed and professional than ever. I have new doctor to help with my illness. I am not a monster you know I am a person who has scary thoughts at times.Creating worlds get's my mind out of crazy and stupid things even though I am a art nerd. hehe

What about you? :)

I like this idea of creating small worlds instead of "games" per say. :)

I see . . . Sounds pretty interesting. I'll definitely add this to my queue of things to check out. You wouldn't believe the size of my back catalog right now.

Right.

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Hey there. I just recently joined and thought to stop by and pop a 'hello world'. I'm a game dev from Croatia. I've been using Unity for over 12 years. I'm currently exploring Godot Engine. I will be releasing a demo of my upcoming game soon (page is still a draft until i get some proper screenshots and gameplay video).

Hello and welcome to the community! really happy to have someone with your experience here! dang 12 years! im actually switching over to unity soon enough, so maybe a little bit of that expertise can rub off on me. XD

Thanks! Don't hesitate to ask if you need guidance. What engine have you been using so far?

Blender's built in game engine actually! Its been my engine of choice since I first learned how to code. However, I decided its about time I graduated to a REAL game engine. And I chose unity as my next choice since a lot of the stuff I learned in blender could easily be carried over. 

Awesome! Take a look at Godot Engine. It's completely free (open-source) and no royalty cut if you succeed. It also deals with some nuances that Unity has (moderately advanced stuff). Offers 4 languages (visual script, gdscript, C# and C++). Visual script is like blueprints in unreal. gdscript is their own dynamic language (much like python + javascript kinda thing), C# - well, no need to explain this and C++ - they call it GDNative. It's their own system that allows you to create custom nodes (base entity in godot) in C++ without recompiling the entire engine .

I will most definetly take a look at it. I think ill stick with unity as my next engine (if only because i got a bunch of books as gifts on how to use blender and unity together from friends and family) but godot seems pretty cool and I think id love to learn it on the side. 

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Fair enough. Unity is a great engine, you will have tons of fun.

Thanks! ^^

Looks like you've been using Unity since its first days. I'm curious to know what made you wanna try a new engine and why Godot specifically?

Hey! 

Yeah. I tried Unity when it was v 2.3 (mac only). The reason I switched was because my team switched projects and I ended up on Unreal. Having used Unreal for a while, I got the impression it is way too bloated and an overkill for most of the thing you want to do. Searching for free alternatives. 

I found Godot which blew me away with its scene/node paradigm. It's very light (barely 40MB). Took me around 10 hours to go thru the docs and about 4 hours to make my first game. The thing I like the most about it is that EVERYTHING is a scene (think unity PREFAB, NOT unity scene) and can be instantiated as a node (think unity gameObject) within another scene. Also, scenes can be inherited (unity prefabs can't) and you can nest scenes (can't nest prefabs without losing connection of nested prefabs). Another thing is that it supports 4 coding languages: VisualScript, GDScript, C# and C++.

Also, it's open-source and has no 'success fee' (like Unity's 100k or Epic's 5% cut).

I haven't tried Godot but I've seen some videos + your opinion on it and it looks great. I've been using Unity since I started, a bit more than 2 years ago and I never thought to switch to another engine. Maybe because it took me some months to understand it in depth. I had knowledge in C# before finding out about Unity and it was just great for me because it used putted in use all my previous knowledge. Do you suggest me to give it a try and maybe switch over or I should stick with Unity? I mean, is it easy to start using another engine after you get used to one?

An about the fee, I think that Godot is fairly new and it is looking for more users and it will have a fee later on... Just my personal opinion.

Since Godot is open source - it will probably never have a fee.  Whether you should switch is entirely up to you. I would definitely suggest to at least give Godot a try (a week, maybe two) and see if you like the scene/node paradigm. Two years of Unity is enough to get to a point where something starts annoying you (e.g. we've been waiting for nested prefabs for years).  But, don't force yourself. I had good reasons and I don't regret doing it. Who knows, I might go back to Unity if professional (9 - 17h) work requires me to.

Alright man, thank you for your opinion ;)

Late to the party but maybe I will have the pleasure and someone will still be interested to read it. I'm a 18 years old developer from Albania. I've been developing games for like 2 years but I published my first game 1 year ago and you can check it out in my old profile. I've been using Unity since I started but before that I was into programming and I also made a some models with Blender. Than I realized I could put my character into live by combining it with programming. My games are improved a lot since then. I'm currently working on a huge project and I think it will be great if it get's a bit of attention. I could say for sure that marketing is not my thing hahahahaha.

Hi there , Adwit here from Bangladesh!  

Being a full time student and a game developer is a hard thing but I am loving the vibe here and the community, so I hopeful of the future. I use Construct 2, so if anybody wants to collaborate or just uses construct as well, then hit me up. I would love to know about your work and learn something new.

Discord: adwitr#1164 and you can find me on my instagram as well.

well im Lee the Klingon gamer YT creator (hate that term) I record gameplay of new indie games on the Switch PS4 and PC

I play all Indie games in rotation review them when im ready and feel the games done and get the word out on my small 5k almost channel 

livestream every day when I can come say  hi 

Hi there everybody!

Let me briefly introduce myself! I'm Elias Luukkanen from Finland and I compose music as my profession. I especially work for video games and animations. If you are interested, check out some works of mine at my website: https://www.eluukkanen.com/

I have heard about itch.io for a long time, but never really came here before. But now I decided to come in and meet game creators, gamers and more

Looking forward to discuss and perhaps collaborate! :)

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Hello Everyone!   My name is MR Games, an indie game developer and all around tech software developer.  But you can call me Steve.   :D  ... I'm working on a 3D baseball type of game currently and it's going quite well and a lot of fun.  I generally like sports/ physics-based games mostly though not only.   I built my own 2D/3D game engine over OpenGL ES 2.x+  for mobile devices primarily, with custom rendering pipeline, before I decided to give Unity a try and think I'll stick with it for a while due to ease of use, large community, etc.     Looking to get this game released soon on itch.io.   Hopefully soon really is soon.

Hi Steve =), nice to meet you, its awesome that you used to make your own engine, i always prefer to make my own things (2d sprites 3d models etc you know) and while i never did my own engine, i used to use  dark sdk that is like a directX wrapper that saves lot of work, but yes i agree with you, after trying unity it seems a lot better due its visual interface and built in features like physics particles etc. Sports and physics games are really fun, i made a racing game (in steam for now), I hope you complete your game really soon and can distribute it here with steam keys (i want to do that too due its protection feature), i hope you can share your experience when its out, good luck!! =)

Hello everyone, my name is Jaime, I am an indie dev who likes action shooters. I am currently working on a monster arena game where the goal is to survive waves of monsters with your weapons at disposal and stealth skills. There are still more levels that I cam currently working on and weapons. I have released a second update to the game so just wanted to spread the word and become part of the community.

The game was built using Unreal Engine 4 in around 1 year. It has been fun. This is my first and the current goal is to keep improving it and myself.

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