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Introduce yourself! Sticky

A topic by tesselode created Nov 30, 2015 Views: 123,522 Replies: 2,369
Viewing posts 181 to 200 of 1,369 · Next page · Previous page · First page · Last page
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Hey howdy! I've been here a while, but I haven't really gotten into community stuff before. I mainly work on RPG Maker stuff and text game stuff, and I already have some stuff posted. I want to improve my sprite making skills and maybe learn how to code in the future (though I can never get a grasp on it).

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You might want to work o your handle too, It doesn't come across as very media friendly! X

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Hi hello, I'm jo-robo! My main skills are illustration and creative writing, and I'm trying to learn more about code stuff (slowly I will make sense of it). I made a visual novel, robo-tea:1cup!, and released it on Valentine's Day. Pretty much just here to share cute robot dates with the world.

As a friend described me: "[jo-robo] said she'd make a queer robot dating game and she DID."

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I love these damn robots! Your game looks adorable, and I'm sure you'll do more awesome stuff. :D

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Ahhh! thank you! ^w^ I'm working hard on delivering more stuff this june and next february!

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Hello Wesley here. I'm a programmer by trade and make games for fun and as a creative outlet. I code in Lua, Python and JavaScript. I have entered a couple Ludum Dare comps. I like penguins and chip tunes.

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Hello. My name's David Smith. You can call me MowDownJoe. I've been itching to make games for most of my life. In kindergarden, my teacher challenged the class to make a board game for reasons unknown to me. My grade school friend introduced me to RPG Maker while I was in Middle School, where I (poorly) tried to wrap my young brain around such concepts such as level design and balance. And my college professor loved the little student game project that me and a classmate put together over a 3-day span. So, I've had an itch to make games most of my life. It's only about now that I tried to teach myself Unity and actually do something with that itch.

Prior to making games, I had a not very successful YouTube channel where I played various games I found interesting while trying to flex what knowledge I gleaned from watching Extra Credits and trying (but failing) to make myself feel superior to other people. The same could be said for my Twitch channel, I guess, though I use that more nowadays and may one day just stream myself doing dev stuff.

So... yeah. Games have been a part of my life since I was 3, when I got an NES and Super Mario Bros. I've always wanted to contribute, and now... 25 years later (God, I'm old), I'm going to actually do something.

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If you think you're old at 28, boy do I have bad news for you later on :)

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Hey! I'm Kevin, I've done all kinds of game art, but mostly pixel art. I provided stuff for Starbound as a contributor -- the Synthesizer's armor was my design originally, as were some of the weapons. Besides that, I've done illustration, I'm not bad with scripting, and I like food and I play a liiiittle bit of piano.

Now I'm experimenting with making games all on my own. It's kind of hard, but it's a lot of fun! Thanks for being here and having awesome jams, itch. :)

Welcome, Kevin!

Glad to see so many still carry on with Pixel art! Not everything has to be super duper ultra realistic HD all the time :)

Thanks! Glad to be here! :) I dig lots of different kinds of styles, but pixels are so fun and approachable. And a little pragmatic for quick asset development too, I suppose. ;)

Hey everyone, I'm a software developer in Montreal who is cutting his teeth on making games lately. I mostly work with C# at work but I've been making 2D games in JavaScript. Soon to be moving onto learning Unity.

Hoping to connect and collaborate with others.

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Kisguri from Clickteam here. We are excited about being part of the Itch.io platform. We over at Clickteam have been a long time supporter of the indie games movement. With games being developed on our platform like the FNAF series, The Escapists, Freedom Planet and a ton of others (Find more #MadewithFusion titles at http://www.Indiegamecreator.com ) we thought it wise to watch and see what happens here at Itch, However I meet folks from Itch at GDC this year and seeing as they were so cool we jumped the gun and listed Fusion here.

As we move forward feel free to contact me if you have any ideas how Clickteam can better participate in the Itch.io experiment!

Best Regards,

Chris

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Well it seems I haven't quite introduced myself here, have I? To make it short, I'm a french student living the wannabe-indie nerdy life. If I'm not busy with school stuff (or procrastinating), my spare time is mostly spent trying to learn the ancient art of gamedev alchemy. I've been dev-ing for a bit more than a year as of this post and I've got a handful of gamejam games under my belt, although I would love to finish and release a bigger and more complete game. And that's why the great Cynicus and I are currently working on this bad boy which is still pretty early in development. Regarding my weapons of choice, I use the almighty GameMaker: Studio for the codey magic and I use a mix of the good ol' Windows Paint and PyxelEdit for the pixelley goodness.

That's about it for me, I hope we'll meet again some sunny day.

Until then, have a nice dev! :)

Tselmek out.

You can also catch me on Twitwit - @tselmek

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Hello every one. Trần Vũ Trúc from Vietnam. A robot dev into a very bad mobile game dev into an emulator dev. Nice to meet you all :)

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Hey everyone, I'm a computer instructor for people with disabilities.
Hackathons and game jams my hobby.
Special interests are: game accessibility and involvement
of people with disabilities in game development. Feel free to contact me Igal

Hello everybody, armature hobby game dev here, trying to slowly make my way from simple 2D games to more complex 3D games in the hope of someday becoming rich and famous (aka, teh ultimate supahstah!) But until then, I'm going to be dev-vlogging my stuff and playing new and interesting games and critiquing them hopefully to help both them and myself.

Hello!

Just so you know, moving away from simple 2d games doesn't mean your game will be more successful. In fact there are a ton of 2d games that do extremely well sales-wise! Keep it in mind!

Hi Everyone!


My name is Stefan Smith, the C.E.O. and lead game designer from ALF Games; a small independent game studio based in Bury St. Edmunds, UK.

Our first project is "VIDEONASTY", a 2D 'Investigate'em' up (puzzle, adventure and platformer), set in the fictional northern England town of Gornich. Taking the role of police officers Tom Atkins or Ellen Sandweiss, you are on the tail of a serial killer whose patterns follow that of 'Video Nasty' horror films.

You can find further information and in game mock up screenshots on our GameJolt Page or Itch.io page.

VIDEONASTY is fast approaching the prototyping stage and we are very keen to share it with you lovely people.


Cheers everyone!


_ALF GAMES

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Hello Everyone,

My name is Siddhant Dixit and I am the CEO of CRASS Infotech which is a Technology Company.

I am 18 years old and have entered the business world.CRASS infotech makes 2d/3d Games,Animated Movies,Apps,Music.CRASS Infotech has recently now released a game named Agent 777 which is available in Itch store.This is a game with intense action ,hope you all like it.

Link- https://sid1998.itch.io/agent-777


Hey,

My name's Alex. I have a website at CoderGames.com and make all sorts of games of all genres. Have a lot of experience making games on various platforms and throughout 10+ years I've made a lot of games for various publishers and individuals. Then I decided to start my own website and make my own games for a change. Most of my games are free, but some of my recent games are not. Feel free to check them out and let me know your thoughts.

Thanks!

I used Itch to host + sell my ebook, Philosophy for Any Life. I love how Itch allows products to be free but still accept donations, and to choose the 'cut' that Itch gets.

I'm not aware of many other books on Itch, so if you're reading this and would like to make a bundle to promote Itch for products other than games, feel free to reach out.

Hi!

Scott here. Originally my goal in life was to make free games on the side of my work (doing TV animation), but I want to see if i can sustain my life for a little while doing something i love.

I like experiencing games because they capture my attention and i forget that death is real.

I've made a handful of small games like The Box Brigade which is a simple management game where you help cats pack a moving truck. There is also my first game, Lavi Quest, which is an hour long or so platformer where you play as a naughty cat that likes to knock precious objects from high places.

I don't just make games about cats.

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Hi, hello. I'm a game artist. I go to the art institute of phoenix.

While I'm more used to working on regular 3d type art, i want to make more stylized stuff, or even try 2D/pixels, and also learn some minor programming. I was able to make my own space shooter and rolling ball game but i never posted them anywhere... figured i might make something from scratch but it will be a while cause i dont have a lot of time because of classes.. I like dark and gothic things and i hope to channel that into the mini-games I make.

https://www.artstation.com/artist/golconda < my portfolio

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