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Introduce yourself! Sticky

A topic by tesselode created Nov 30, 2015 Views: 123,521 Replies: 2,369
Viewing posts 161 to 180 of 1,369 · Next page · Previous page · First page · Last page
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Hey guys, I`m Badim aka Vadim Starygin =)

I`m a indie game developer for 8 years, or more. From Russia.

Used to be a flash developer, now - mobile/web games are my focus.

For last year was working on Royal Heroes, that will be like 10th title that I developed and published on my own. (Published is a strong word =)

Facebook and Twitter

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Hi! My name is Sebastian. I make games under the name Ultimate Walrus. Just for fun I was looking for a forum where people share small creative projects, and someone directed me here. I mostly use Fusion 2.5 for my games, though I'm also well versed in Unity and used it to make Beat Bros. I also make music in Fruity Loops sometimes. I'm not a good artist but I try my best and sometimes people like it. My girlfriend is a much better artist and often does the art for my stuff.

I guess I'm just looking for a place where, just for fun, I can share stuff and see what other people are working on without feeling like I'm in "promotion" mode (even though I did post all those links... have to work on that). Kind of like the old RoboSquid forums before they died, if anyone went on that back in like 2009.

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Hi I'm Reid. I'm working on making a large text-based adventure using twinery.org. I frequently need help on it, but I think i'm finally getting the hang of it. It shouldn't be too much longer until my first project is ready for release.

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Hey Kenney and community,

I found this site by accident and, it happens to have exactly what I am looking for. I love the artwork, it's so much better than other available open source assets.

I downloaded some files to use for now, but I really like the whole idea behind the Studio and its templates. Like most here (I assume), I am a programmer, not an artist! I'll grab it soon. Anything that makes the drawing easier for me, I'm all for (and supporting Kenney).

FYI: the screenshots here are very dark and I cannot see them (I'm trusting to the quality of Kenney's other stuff to vouch for Studio).

I look forward to working with everyone.

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Hello I am looking to make games myself soon, ill be putting up a proof of concept game in rpg maker 2003 but hope to port the assests to something like game maker to have more control.( assuming game maker will stop being as complex as it is with its lack of the tutorials i need).

Hi, Thanks for joining the fairytale jam. We're getting close to starting, and I'm trying to keep people up to date. Someone wanted to start building teams, so I've posted in the community. https://itch.io/jam/fairytale/topic/20557/team-bui...

Lone wolves are also welcomed.

I use C2 myself as it was easier for me to get into, but last game jam I worked with someone on Unity.
https://www.youtube.com/user/ScirraVideos

Cheers

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Hi! I Won't Share My Name (Security Reasons) But I Am Happy To Make Some Games Soon Mostly I Just Play Games To Make Some Ideas To Make Games. (I Am Also An Internet Troll But I Take It Seriously Here)

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Hello there! In ancient times I made games... and by ancient I mean I coded games in Basic, Pascal, Turbo Pascal, Assembler... on these strange artifacts called Apple IIe, Atari 800, etc. It was, quite literally, like taking one's brain out and rubbing it against a rock expecting some sort of result with little to no insight outside the odd snippet of code posted in these things called "mah-guh-zeeens". (Seriously, you'd think books right, but game programming was this ultimate taboo secret back then. Like programmers were worried SHARING ideas would put them out of a job) I wrote tank games, maze runners, choose your own adventure text games, and even what could be considered a proto-visual novel on Mac.

Thankfully my programming teacher told me, "You'll never make games." Why thankfully? Because at the time I was torn between my love of programming and my love of art. So I became an artist. A bit funny really, as had I continued in programming back then I probably would have ended up writing dull programs for businesses and slowly turned into a robot. (No, not the fun transforming kind either)

So here I am all these years later... I draw, I paint, I sculpt, I make puppets... and now I want to get back into making games. Since I've never been good at doing only ONE thing at a time I also do a lot of Let's Plays on my Youtube Channel. I'll definitely be featuring games from here, as I think there's a lot of talented game designers here that need more exposure.

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What a great introduction Puppet!

Thanks. It sounds a lot more impressive than it actually is. Fun fact... archaic 80-90's programming languages age as well as moldy bread. (That could also be 20 years of not using said knowledge) I've actually got a folder of game ideas I've jotted down since I quit programming, so at the very least I'm not starting 100% fresh.

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Hey! We're Team Lazerbeam! We make punk games! I guess? it sounds cool at least.
We like to make weird personal vignette games. I'm very inspired by the work of Nina Freeman ^__^
In our human form we are three guys from Cape Town, South Africa!
Jay does sound/music, Ben does art/writing/design and I do code/design.
I'm also part of Free Lives, we made a game called Broforce.

Itch is super cool, really excited to be apart of it! I love the strucutre and customizability.
I'm a bit confused about how games get featured on the front page though?
It seems pretty static.


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Hey guys. i make art and my brother is a programmer, we made some stuff and we'll probably make some more

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Hey my names Alfred and i'm just starting game making and would love to be in a small team or even just have a partner. I'm in the middle of making and RPG game but i need help making an attacking sprite for my character but i'm not the best at that(i already have an animating character but just not attacking). So if anyone can help please reply.

hey i just uploaded my first file its in very early access, check it out!

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Hello, my name's isn't really Del_Duio. It's what I go by in Internet land.I've been making games since 1987 or so when I started learning BASIC on my buddy's Apple ][e. Eventually I did a little Pascal and then Visual Basic 6 in the early 2000's. Since 2005 I've exclusively used Multimedia Fusion (on version 2.5 currently) and I really like it.

I've probably finished a grand total of 16 games ever, some being quite long. There are a handful that exist in my DXF Games website still.


My notable titles include:

Hasslevania

Just a Cleric

Equin the Lantern

The Outlaw, The Drunk, & The Whore

Neil Peart- Mission: The Camera Eye

Hasslevania 2 (In progress)

Currently I am in Steam Greenlight Limbo with Just a Cleric. After that goes through I'm going to finish Hasslevania 2, which has been in development for 8 years now. There's a demo for Just a Cleric on my itch.io page here if you'd like to check it out: https://del-duio.itch.io

I do all my own art, coding, music, testing and all that and I do not really believe in charging others via a Kickstarter campaign when it can be done yourself in your free time. It's just how I feel about that subject, no offense to you who have one for your projects.

I've played bass for 24 years and dabble in drums and guitar as well. I'm a giant Star Trek fan, especially DS9 and TNG.

I think that covers it

It seems we had a similar past with Basic, Pascal and VB6, around 2005 when I started using GNU / Linux exclusively at home I veered into Python, and more recently Lua and JavaScript. Nice to meet you Del Duio

Cool! The good ol' days of GOSUB, PEEK / POKE, and NOTRACE live on

Del Duio you rock!, We have been proud to support his work over at Clickteam. If you want to see some cool games make sure to check out the rest of his creations!

Hi,

I work in Shanghai China and changed my job recently. I 'm working for a video game publishing company in Shanghai China. Rules and regulation are different. We publish on different platforms but mainly on PlayStation and we are looking for game developers with interesting games. We are a start up company but our the staff has lots of working experience in Unity. I'm the only non-Chinese (I'm from The Netherlands) in our company. Let me know if you think you have an interesting game.

Do you guys only accept PS4 games

Hi,

for now we do. But in the future we will expand.

Hi everyone!, road(me) here.

I'm that boy who always wanted to do cool stuff but ended seeing those awesome things being made by others, now I want to make my own :) I'm pixel art lover (but can't do) really like good looking aesthetics, since I have no experience yet so I'll be trying to gain some EXP from here.

hi,

here the same. I think a good start is to watch the tutorial for the itch io software.

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Tnx, I'll try JPixel, it looks cool :) in the future probably superpowers, there are so many that I'll be old after lookin one by one XD.

How people do these stuff, you must be awesome to develop a tool for developers. ... I wonder how Tartle wiz did his RPG tool?

Tartle Wiz?! Hold on a second. That is me! I have never used JPixel but it looks really good. For the Tartle RPG Tool I did the art using an app on android called IsoPix. For the character generator, I then added some variation to the pixel colors for the character's hair using the burn tool in Gimp. I used an all grey pallet so that I could apply color shading using a script in Unit3d.The hair, eyes, silhouette, beards, and hats are separate sprites.

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Hello I'm in need of your help so please help me the game is called Business under Fire

Hey everyone!

My names kally, 20 years old and i guess you could call me a 'youtuber', i play a lot of games from this website so it'd be awesome if you could check out my channel or have a gander - https://www.youtube.com/user/kjwgaming/featured

you can find me on twitter @kjwgaminghd

take care

Hi Kally! You look pretty cool (I.e. Not a stuffed shirt or whatever) do you accept requests to do indie games? (Like mine maybe?)

Hey you never know if you don't ask right? PM me at dxfgames@gmail.com if this below looks like something you want to be a part of:


hey you have twitter please get in touch @kjwgaminghd

Sorry, I don't have a Twitter acct I do things super old school like smoke signals lol. Please PM my gmail account if you would, it's dxfgames@gmail.com. Thanks, miss

Hey there !

I'm Kobus vd walt and I am living in South Africa where I am studying Comp Sci. You might know me from a game called Cluster and more recently I made a procedurally generated shooter thing for #LowRezJam.

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Hello everyone!

I'm Milena Green from AdoreStudio, a UK-based casual game developer. I'm actually a spokesperson and spreading the love for our games through various channels. Have some bizdev skills as well as experience in launching games on mobiles. Right now we're working on a cute endless tap'n'slash arcade game Ninja Dude vs Zombies. You can check it out here. (I've just discovered this website, so the game page might not look like cool one, but I'd really like to know how to get the most out of itch.io! Hope you guys will help me:)

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I'm pretty new to this site too and I gotta' say it's really Dev-friendly. Like a ton. Better late than never, right

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Greetings, Everyone!

I am usually called Vsio or NeithR. I am a pixel/oekaki artist and a solo game developer. I usually develop windows, flash, and PDF games.

I usually use Graphics Gale to make pixel/oekaki art, Game Maker Studio to make windows games, HaxeFlixel to make flash games, and Power Point 2007 to make PDF. Currently, I am moving to Phaser to make HTML5 games and Libre Impress to make PDF games.

I am also developing my new PDF game using Libre Impress and its quiz mode using Phaser. Wish me luck, Guys!

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Good luck from an MS Painter all the way

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Thank you and good luck for you too.

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