Said the title.
e.g. i have a shader named "shd_1" and called it in the draw event of the instance o_sys:
shader_set(shd_1);
Everything will be fine if i disabled the gmlive, but once it's on, the error is shown:
(o_sys) does not have a variable `shd_1`
Is this a new GM bug? or did i do something wrong?
I'm using the latest version of gms2, IDE v2.3.0.529, Runtime v2.3.0.401